Re: Ten Mile Maps are possible.....maybe.....
Posted: Sun Apr 29, 2012 4:31 pm
I can see you are putting some buildings on which was one of the things I didn't like about Elpine1 and 2. I know you say hills cause a framerate hit but to be honest I'd rather have a lower framerate and some decent hills that a flat map. Elpine1 and 2 were, sadly, just too flat for my taste.
Elevations bring tactical interest but unfortunately you need several of them, not just one or two, as all battles will congregate around them. The hills also would be a lot of work as they need to make sense in the physical geography and be a result of the various watercourses. Random accidental hills like the Total War maps are not what we're looking for here!
Something half-way between Alpine and Elpine in terms of elevations would be good.
Elevations bring tactical interest but unfortunately you need several of them, not just one or two, as all battles will congregate around them. The hills also would be a lot of work as they need to make sense in the physical geography and be a result of the various watercourses. Random accidental hills like the Total War maps are not what we're looking for here!
Something half-way between Alpine and Elpine in terms of elevations would be good.