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Re: Expanded Toolbar - Grog
Posted: Tue Jan 07, 2020 4:25 am
by dicarlon
You're awesome. Thanks Reb.
Re: Expanded Toolbar - Grog
Posted: Fri Jan 10, 2020 5:41 am
by massena
Mr. Dufus again. Where is my mod folder?
I've read instructions for finding it but can't find it. Maybe I didn't create it.
Best,
John
Re: Expanded Toolbar - Grog
Posted: Fri Jan 10, 2020 8:20 am
by RebBugler
Mr. Dufus again. Where is my mod folder?
I've read instructions for finding it but can't find it. Maybe I didn't create it.
Best,
John
The 'Mods' folder is published with the game. Location answered
HERE
Re: Expanded Toolbar - Grog
Posted: Fri Jun 26, 2020 8:38 pm
by DarkRob
Hey Reb, so I have this idea and I wanted to run it by you. Would it be possible to add a column by division - hold form button to the grog toolbar?
I'm asking because sometimes I like to form assault columns up right in rear of line units in order to act as a counter attacking force, should the line unit get charged, the assault column can counter charge while the enemy unit is reforming.
The thing is, what often happens is I have to babysit the assault column because once the enemy unit comes within engage distance of it, it will of course form line. So I have to force them to stay in assault column.
This is just an automatic function, and a core mechanic of the game, so I wouldn't be surprised if it can't be bypassed simply with a column by division - hold form option.
But it can't hurt to ask right?
Re: Expanded Toolbar - Grog
Posted: Sat Jun 27, 2020 12:09 am
by RebBugler
Hey Reb, so I have this idea and I wanted to run it by you. Would it be possible to add a column by division - hold form button to the grog toolbar?
I'm asking because sometimes I like to form assault columns up right in rear of line units in order to act as a counter attacking force, should the line unit get charged, the assault column can counter charge while the enemy unit is reforming.
The thing is, what often happens is I have to babysit the assault column because once the enemy unit comes within engage distance of it, it will of course form line. So I have to force them to stay in assault column.
This is just an automatic function, and a core mechanic of the game, so I wouldn't be surprised if it can't be bypassed simply with a column by division - hold form option.
But it can't hurt to ask right?
Hey Rob
You're right to not be surprised for a hold form option would not solve your issue. Still, there is a possible solution, allowing a 'Can Fight' option for 'column by division' (CBD) formations.
To test if it works for you edit the Drills file in this mod. First make a copy of the Drills file. Then open Drills and for all Level 5 and 6 CBD formations place a 1 in Column J (Can Fight) . This will allow all CBD formations to fight and hold form.
If this works for you I have a solution in mind...A button only 'Can Fight' CBD formation on the brigade level. This way CBD formations won't default to 'Can Fight', they will occur only when opted by the player with that one formation button.
So, put on your modders hat and test this solution, meanwhile, I'm returning to my ACW escape. If it works for you I'll follow up with a button solution when I find time away from my main escape.
Re: Expanded Toolbar - Grog
Posted: Mon Jun 29, 2020 11:27 am
by J28
Thanks for this amazing mod. Is there a way to get it to work with multiplayer? I get a csv error when I try.
Do most mods not work with multiplayer?
Re: Expanded Toolbar - Grog
Posted: Mon Jun 29, 2020 7:16 pm
by RebBugler
Thanks for this amazing mod. Is there a way to get it to work with multiplayer? I get a csv error when I try.
Do most mods not work with multiplayer?
It should work fine as long as no other mods are activated. Please post your log file here after a crash if there's no mod conflicts that you're aware of.
Thanks for the report...
Re: Expanded Toolbar - Grog
Posted: Mon Jun 29, 2020 8:25 pm
by J28
Thanks for this amazing mod. Is there a way to get it to work with multiplayer? I get a csv error when I try.
Do most mods not work with multiplayer?
It should work fine as long as no other mods are activated. Please post your log file here after a crash if there's no mod conflicts that you're aware of.
Thanks for the report...
Thanks for your help. I only have the grog toolbar version 8 activated (although I had the same issue when activating previous versions)
When I try and click host I get a unitglobal.csv error (see attached)
Re: Expanded Toolbar - Grog
Posted: Mon Jun 29, 2020 9:26 pm
by Biondo
Hi J28, is a conflict generated by the unitglobal.csv file that you'll find into the QB DLC/Logistics folder.
Just rename that file and everything will run fine
Regards
Re: Expanded Toolbar - Grog
Posted: Tue Jun 30, 2020 5:53 pm
by J28
Amazing it works now thanks so much for your help