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Re: Courier And Mini-Map Mods Updated to 1.40
Posted: Sat Apr 28, 2012 7:55 pm
by Saddletank
Thanks MTG.
I've been using a beta version of this for several weeks now and I have to say MTGs minimaps are fantastic. They retain a 'parchmenty' period style and feel but have numerous additional place names added in helpfuly clear text; the maps for Fox's Gap and Crampton's Gap also extend the graphic area that was blank in the official maps so when your armies now deploy in the corners you have a useful map to read.
I think the Pipe Creek Maps are next to be worked on.
For MP play be aware that ALL players must have the same version activated or the game will crash.
Re: Courier And Mini-Map Mods Updated to 1.40
Posted: Sun Apr 29, 2012 4:02 pm
by Chamberlain
MTG,
Nice job on your mini map mod update !
Looks good !
Chamberlain
Re: Courier And Mini-Map Mods Updated to 1.4021
Posted: Sun Apr 29, 2012 8:39 pm
by RDBoles
My compliments Sir.
Bz26v
Re: Courier And Mini-Map Mods Updated to 1.4025
Posted: Sun May 20, 2012 7:22 am
by Marching Thru Georgia
I have released another update of this mod, 1.4025. The mini maps for Pipe Creek have been made courier friendly. Also the road networks for those three maps have had their errors repaired.
In addition, I made the mini-maps 50% larger for better use with courier orders. However, the horizontal and vertical resolution of the game, (page 1 of the Options page), must be at least 1024. Thanks to ADukes for showing the way. For those that cannot use that resolution, I have also uploaded a copy of the mod with the standard, smaller-sized maps.
Re: Courier And Mini-Map Mods Updated to 1.4025
Posted: Sun May 20, 2012 3:41 pm
by Saddletank
Just wanted to say thanks for the great new maps that you've been working so hard on for weeks for all the battlefields; your Pipe Creek Maps in particular make those battlefields much more enjoyable to fight on and the new improved super-size graphics are a blessing to my eyesight.
Re: Courier And Mini-Map Mods Updated to 1.4025
Posted: Sun May 20, 2012 4:19 pm
by Chamberlain
Thanks
MTG,
Mini-Maps look good !
Chamberlain
Re: Courier And Mini-Map Mods Updated to 1.4025
Posted: Tue May 22, 2012 1:40 pm
by Leffe7
I like the larger Mini-Maps.
FYI: They don't work with the ELP maps.
Re: Courier And Mini-Map Mods Updated to 1.4025
Posted: Tue May 22, 2012 6:07 pm
by Marching Thru Georgia
Leffe7 wrote:
FYI: They don't work with the ELP maps.
I only enlarged the maps I created. To use any other maps, you would have to use the small map version of the mod.
Re: Courier And Mini-Map Mods Updated to 1.450
Posted: Tue Jul 24, 2012 5:23 am
by Marching Thru Georgia
I have uploaded another update to this mod. The expansion pack maps are now closer to the Gettysburg maps quality. The last mod filled in the potholes. This one paves the roads. I changed Little Powell's Secessionville mod movement fatigue and speed rates so it can now be used in sandbox play. I also added some regimental 'Advance to cover' courier orders. Regiments will advance a short distance and use any ground cover to their advantage.
There are again two versions. The small map version is for those who cannot run their display with a vertical resolution of at least 1024. The links to the mod are in the 1st post.
Re: Courier And Mini-Map Mods Updated to 1.500
Posted: Fri Nov 16, 2012 6:07 am
by Marching Thru Georgia
I have uploaded a new version of the Courier & Maps mod, (version 1.500). It has corrected the road errors on the Chancellorsville maps. It also contains a different style mini-map for the CV expansion.
Note, this mod also works with the Chancellorsville stand alone game.
There are again two versions. The small map version is for those who cannot run their display with a vertical resolution of at least 1024. The links to the mod are in the 1st post.