All , I going to try to explain how this new process works so that everyone is on the same page here, bear in mind that some of this information may not be accurate, and subject to change.
But, this is basically how I understand it, and hopefully one of the other map-makers will add to this!
The first file shows how I would like the road terrain to look, so I would edit this one file, unless I’m adding another terrain file with it, either under or over this one, basically combining two different files to use as the road. This would produce a sort of mixed road terrain with two different files.
But, let’s just say for this example I’m only using this one file, I would name it, and then assign it to a color. There are only
three colors’ that I can assign this to
red, green, or blue .
In this example I am going to assign it to the color of
red , which means that where-ever a
red color shows in the second file below, the program will apply the road-terrain to that color, and that color only.
So, both of these files are working together, one has a picture of a
terrain and the other file draws that
terrain to the specified color, which is red.
Now, doing it this way, I cannot at the moment have the file only draw a specified part of picture
one , the game draws a
random portion of picture one to the red in picture two.
Now, I will add that
2ndTexas has mentioned that he has figured out a way of adding a sort of wagon track mark to the roads, and I think that I have another way of doing it, but at this time my way has not been proven.
I hope that this helps to clarify how this new process works. This system is far better than the previous system, but this system is still new, and it will take time to understand how this works, and more importantly what doesn’t work!
The attachment example2_2011-12-17.jpg is no longer available
The attachment example1_2011-12-17.jpg is no longer available
davinci