Adding Trees...

This is where our experts try to teach you the very flexible modding system for our previous release - SOW Gettysburg and its add-ons. It's powerful, but dangerous. Post your tips and your questions.
Davinci
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Re: Adding Trees...

Post by Davinci »

FOG! - yes, fog would be great! I remember foggy early mornings in Virginia and Georgia. Sweet! Will hook that up right away. God, what a great map this has turned out to be!
Jack - Here is a Fog Mod - The numbers might need to be adjusted a bit!

Basically - it can be activated, and deactivated – just place in the Mod folder!
The attachment KS_Fog_Mod.rar is no longer available
davinci
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The only true logic is that, there is no true logic!
Michael Slaunwhite
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Re: Adding Trees...

Post by Michael Slaunwhite »

M,

Try the new Fall Trees download. It is actually not really affecting my FPS that much and only at certain times. Make sure you get the better jump map also. You can edit the trees some if you need to increase the FPS. It is very easy.

D,

Think we've really hit on something here.

Jack B)
Thanks Mister ONeill, I will do that.

Later!
Jack ONeill
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Re: Adding Trees...

Post by Jack ONeill »

Roger that, M.

D,

The fog is great!! How can we make it thicker? I know you posted it sometime ago, but I'm too lazy to try and look it up. Which number do I change and in hat direction?

Jack B)
American by birth, Californian by geography, Southerner by the Grace of God.

"Molon Labe"
Davinci
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Re: Adding Trees...

Post by Davinci »

The fog is great!! How can we make it thicker? I know you posted it sometime ago, but I'm too lazy to try and look it up. Which number do I change and in hat direction?
Jack – Hey, how is everything going?

The fog settings are controlled by the following numbers below.

The higher the numbers, the lighter the fog settings, I have been trying to figure out a way of having the fog appear very light, but un-successful so far!

I stopped at these numbers below, and started modding something else, so I’ll continue here with these numbers after a while.

KS.ini – file that is in the Fog Mod – folder.

;Fog
FogEnable=1
FogR=100
FogG=105
FogB=115
FogNear=300
FogFar=16500

BTW – the FogNear – is how close to the selected unit, basically the fog around the camera position!

davinci
The only true logic is that, there is no true logic!
Jack ONeill
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Re: Adding Trees...

Post by Jack ONeill »

D,

Great! Thanks - however, just played an OUTSTANDING game with the fog running. Don't need to change anything, really. Once in the game, the fog was fine the way it was. Damn Yankees looming out of the fog as if from nowhere. Bloody AI has it all over us now. Can't see a damn thing, suddenly they are there. Reaction time if freakin' zero now. Gotta love this game!

All out there - if you're not playing this revised map, you are REALLY missing out. The D here has done a fine job of modding a relatively plain map into a real hoot!

Sic Semper Avantis!

JACK B)
American by birth, Californian by geography, Southerner by the Grace of God.

"Molon Labe"
Davinci
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Re: Adding Trees...

Post by Davinci »

Jack – Now, that sounded like an interesting game!

The road system really does need to adjusted a bit, due to the straight paths, the AI tends to bunch up too much, probably due to them all arriving at the same time.

I will not alter this map, but will probably do something with the next KS map release.

I think that I have found a way of reducing the corn-field a bit, by replacing some of the corn with a crop graphic. Just don’t ask me what it is; I have no idea about farming.

I also need to find a way of reducing the golden wheat a bit, that is where I notice a slight decrease in FPS, but I’m staying at or above ( 13 ), which is acceptable.
Image

You , had a great idea about changing this map, I never did notice it before this!

davinci
The only true logic is that, there is no true logic!
Chamberlain
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Re: Adding Trees...

Post by Chamberlain »

Hey Davinci !

How are things going ?

I see you are still doing amazing Mods !!!

Keep up the great work !

Chamberlain
-Col. Joshua Chamberlain, 20th Maine

We cannot retreat. We cannot withdraw. We are going to have to be stubborn today
Davinci
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Re: Adding Trees...

Post by Davinci »

How are things going ?
Chamberlain – So, how is it going in the Big Apple , you are still in New York, correct?

I see that you are enjoying being on the team testing out all of the new features, before they are released!

Keep up the Excellent Work!

davinci
The only true logic is that, there is no true logic!
Jack ONeill
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Re: Adding Trees...

Post by Jack ONeill »

D,

So, pulled the nearfog in to just 200 yards. Darkened it up just a bit. Sweet! Talk about combat confusion! Between the trees and the fog, the lads really can't see what they're shooting at. Played a small game as Brigade cmdr in HITS and couriers. Serious realism. Talk about having zero control over what's happening. I pretty much rode around "encouraging the troops" as it were. Oh, and drawing fire. "...the men must see us today..." and all that. LOL!

Yes, some different roads or trails would be nice. Also a stream maybe? Oh, and a minor thing - need to put the Neumann Farm name back on the map. It got left behind somewhere in all the changes, and, of course, I can't figure out how.

Once More into the Breach!

Jack B)
American by birth, Californian by geography, Southerner by the Grace of God.

"Molon Labe"
Davinci
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Re: Adding Trees...

Post by Davinci »

D,
So, pulled the nearfog in to just 200 yards. Darkened it up just a bit. Sweet! Talk about combat confusion! Between the trees and the fog, the lads really can't see what they're shooting at.
Hey, I’m glad that you are enjoying the map, after all – it was your idea!
Yes, some different roads or trails would be nice. Also a stream maybe?
I probably will not change this one, but I will try something different with the next one.

A stream will be sort of hard, considering that the ground terrain can’t be changed; it would almost have to be a muddy graphic object placed on a part of the current road, to simulate a creek bed!....But that’s just thinking out-loud!
Oh, and a minor thing - need to put the Neumann Farm name back on the map. It got left behind somewhere in all the changes.
No problem!

davinci
The only true logic is that, there is no true logic!
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