Presumably every new feature will introduce 1 new bug. Lots of features= lots of goodies and lots of bugs so next V should be the polishing and fixing of this one.
I find it truly remarkable that Norb single handedly built a magic game like this.
The only issue I had NOT expected to be released as it was (bugged) in TC2M was the arty. Hours of cannoning at 300yds a stationary rgt with less than 10 casualties inflicted by 15 cannons and I immediately dropped the game but if we consider this game has Multiplayer and it works, it's 10 times worthier, 500 times, when you look at the fact that Norb practically did it single-handed.
I cannot identify other priorities (and the game might even have changed in this particular problem since last time I played it) and, in my personal pov those 2 tables willard, MTG and I required would solve the issue with area effect weapons once and for all but there are other ways and... perhaps, there's a bug right there and no need at all for those extra tables.
Can't know... but as you can imagine I am looking forward to this release. Probably more eagerly than you guys.
