How are you finding it to do a 1:1 map? Any challenges you are coming up against? On a 1:1 how big would the map area be? Sorry for questions I’m just curious

gunship – I placed the
SR1 LRT on the shelf for the moment and moved towards redoing the default maps with a different ground terrain.
I think that I still have all of the files for the SR1 on my Computer, but I think that the majority of my time has been experimenting with different ground terrain trying to hide the tile look.
As of now, I have reached the conclusion that some of the
tile-look is really the result of the
PowerRenderEngine and probably can’t be avoided; only slightly covered over.
Basically, I’m not telling
you anything that you don’t know, considering that your knowledge is greater than mine in this, but if the ground terrain is blurred, the tile are hidden.
But, I’m not a fan of the blurred look, so the higher the detail, the more the tiles will show on the ground. I just have to find an acceptable middle-ground.
davinci