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Re: Melee Bug

Posted: Sat Jan 07, 2012 9:06 pm
by KG_Soldier
Willard,

In defense of Cleburne, he told me he thought he found a bug by accident in that game. As most of you know, Cleburne avoids melee like it's the King's knickers. But in that game, he responded to Seal's charge, and while his unit was in melee, he kept clicking the button to make sure they were in fact charging. It was then he noticed it.

We tested it and confirmed it.
Please see my response to Cleburne. The way this thread was written it appeared to me that everyone knew what was going on but me. I think everyone knows that I hate melee and that I only use it in extreme circumstances.
The way the thread was going, I understand why you felt you had been abused. My defense of Cleburne was only meant to let you know he didn't use the exploit on you on purpose.

Re: Melee Bug

Posted: Sun Jan 08, 2012 12:22 am
by Willard
Willard,

In defense of Cleburne, he told me he thought he found a bug by accident in that game. As most of you know, Cleburne avoids melee like it's the King's knickers. But in that game, he responded to Seal's charge, and while his unit was in melee, he kept clicking the button to make sure they were in fact charging. It was then he noticed it.

We tested it and confirmed it.
Please see my response to Cleburne. The way this thread was written it appeared to me that everyone knew what was going on but me. I think everyone knows that I hate melee and that I only use it in extreme circumstances.
The way the thread was going, I understand why you felt you had been abused. My defense of Cleburne was only meant to let you know he didn't use the exploit on you on purpose.
I understand. We are good to go.

Re: Melee Bug

Posted: Sun Jan 08, 2012 6:20 am
by CoB4thTEXAS
JC Edwards

That would be them Louisiana Tigers on the right! :evil:



Yessir thats a good comparison........ wish i owned that tiger! B)

Re: Melee Bug

Posted: Mon Jan 09, 2012 2:43 am
by norb
I have been told that we have not replied properly to this thread. We will allow the patch to stay as is for a little while. We need to catch our breath as we really worked very hard to get the game out before the end of the year. This also gets a lot of people to try everything and get their feedback out. When we have collected enough data, we will get this fixed as well as other issues of while we have been informed.