Welington is beaten Prussians too late

Let's talk about the issues in converting the SOW engine to handle Waterloo. Ideas, suggestions, feature requests, comments.
mcaryf
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Re: Welington is beaten Prussians too late

Post by mcaryf »

I have noticed in WL10 and some other scenarios that there is a section of commands at the end of the battlescript where it appears there are some time variables in the wrong column H instead of G. There is a sample below. Does this matter? I assume the 30 or 60 second delay is not important but might the program interpret them as meaning something else in column H?


evtcont OOB_BR_27_Dutch_jager form:DRIL_Lvl6_Inf_Line_Br_2 30
evtcont OOB_BR_27_Dutch_jager retreat 60

Regards

Mike
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Little Powell
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Re: Welington is beaten Prussians too late

Post by Little Powell »

I have noticed in WL10 and some other scenarios that there is a section of commands at the end of the battlescript where it appears there are some time variables in the wrong column H instead of G. There is a sample below. Does this matter? I assume the 30 or 60 second delay is not important but might the program interpret them as meaning something else in column H?


evtcont OOB_BR_27_Dutch_jager form:DRIL_Lvl6_Inf_Line_Br_2 30
evtcont OOB_BR_27_Dutch_jager retreat 60

Regards

Mike
Yes those will be fixed in the next patch. Minor errors that hardly affect the scenario.
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