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Re:Observations after playing the tutorial
Posted: Sun Mar 28, 2010 9:23 am
by Little Powell
Rich Mac wrote:
Ha! That's probably it. My wife has control of the thing right now, but I'll try it later. I thought that the object draw distance was somehow the problem. I have a low end computer and was trying to skimp on as much as possible and ended up inadvertently turning them off
While I'm at it, I am slowly upping my graphics options to see what I can get away with and still maintain a decent frame rate (especially for online play). Is there an in-game function that shows me frame rates? Or do you guys use fraps or something similar to get frame rates?
You will need to add a Debug section to your SOWGB.ini file (found in the Work folder)
[Debug]
DbgLvl=1
This will display your FPS in the top left corner, as well as other technical info.
Re:Observations after playing the tutorial
Posted: Sun Mar 28, 2010 9:26 am
by Little Powell
Armchair General wrote:
I'm stuck with what to do now. I'm still having a problem with major lag. My computer has 2.50 RAM, I checked, and SoW only needs 2, so that shouldn't be a problem. Just in case though, I made the uniforms the lowest settings possible, and turned off the off-map terrain. Still having lag though. Tc2M runs perfectly. Any ideas?
Trees and max draw distance are the big killers.
Try reducing the trees to 20-30 percent. Uncheck display off-map trees, make your Max Terrain Draw Distance Medium, Uncheck Show Off-map Terrain, and set your Max Units, Trees, and Objects down to 900 or so.
Re:Observations after playing the tutorial
Posted: Sun Mar 28, 2010 9:31 am
by Sire.Gauvain
Sorry, how the colonnel can take command of all regiment ?!
Thanks
Re:Observations after playing the tutorial
Posted: Sun Mar 28, 2010 9:44 am
by Little Powell
Sire.Gauvain wrote:
Sorry, how the colonnel can take command of all regiment ?!
Thanks
Press 1 to TC everyone under your command. Press 2 to un T.
Re:Observations after playing the tutorial
Posted: Sun Mar 28, 2010 9:53 am
by kellysheroes
I'm running an i7 920 overclocked to 4.0ghz and 6gb of ram and everything runs smoothly and everything is maxed out with 9800GT 500mb video card EVGA except for that one screen freeze everything runs FAST & SMOOTH. Sounds like some of you need to upgrade.

Re:Observations after playing the tutorial
Posted: Sun Mar 28, 2010 10:11 am
by Johnnie
kelleysheroes: No need to brag. Game runs fine on my ageing system. I am glad that one can customize settings. How does one check FBS ??
norb: Open the store already. Don't you want our money.
Finally, I find the connections to this forum to be so slow as to be unusable. Anyone else suffer from this ??
Re:Observations after playing the tutorial
Posted: Sun Mar 28, 2010 10:39 am
by Ephrum
Johnnie wrote:
I find the connections to this forum to be so slow as to be unusable. Anyone else suffer from this ??
Yes, and I'm surprised that it's only slow. I would have thought the Forum would suffer a server meltdown by now.
Re:Observations after playing the tutorial
Posted: Sun Mar 28, 2010 10:50 am
by bedbug
A.G.
The "T" key cycles terrain sprites on the fly to increase FPS. If I remember correctly the first hit reduces tree density by half, the second hit cuts the crops to half fallow fields, and the third erases everything.
Try T1..... if thats not good enough try T2 is my suggestion.

Re:Observations after playing the tutorial
Posted: Sun Mar 28, 2010 11:00 am
by Rob Son of Paul
Little Powell wrote:
Sire.Gauvain wrote:
Sorry, how the colonnel can take command of all regiment ?!
Thanks
Press 1 to TC everyone under your command. Press 2 to un T.
Anyway we can get it back to TC2 implementation? I preferred when you hit those keys and it only took command of the units directly below the officer selected not everyone that is below your highest available officer.
Re:Observations after playing the tutorial
Posted: Sun Mar 28, 2010 11:04 am
by Rob Son of Paul
When selecting brigade double time I can't unselect it after ordering. I have to go to each regiment and unselect double time to get them to normal time.