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Re: Scenario Editor

Posted: Tue Aug 23, 2011 8:04 pm
by Kalliser
This bug is caused because the scenario.ini don't set a value to this element, I made a correction to prevent crash, but you can bypass it by setting the line manually in the file, I corrected some other crash, I will publish the v1.6 today.

Re: Scenario Editor

Posted: Tue Aug 23, 2011 8:21 pm
by Michael Slaunwhite
This bug is caused because the scenario.ini don't set a value to this element, I made a correction to prevent crash, but you can bypass it by setting the line manually in the file, I corrected some other crash, I will publish the v1.6 today.
Okee Dokee :)

Cheers!

Re: Scenario Editor

Posted: Tue Aug 23, 2011 9:46 pm
by Michael Slaunwhite
Hi Kalliser! :)

I'm wondering when you move a commander from place to place, would it be possible to have all troops under his command be moved at the same time? I admit I am one lazy person :).

Oh one more thing if I may, is there a way to setup triggers, and VP Locations? or is that something which will be added in a future release?

Cheers, and take care!

Re: Scenario Editor

Posted: Wed Aug 24, 2011 1:31 am
by Kalliser
You pointed 3 of 4 improvments I want to do : ;)

1. multi-selection of element on map (or via oob tree) so you can drag&drop a group instead of single element
2. add the possibility to manage battlescript
3. add the possibility to manage location
4. add a "new scenario" wizard because editor can currently only modifiy existing scenario.

They are not very easy to do and will require some works, but when theses points will be done I will consider my editor fullfiled.

My dream is to have little powell who said he can't work without this tools and to improve his scenario production rate by 2 in order to see more and more scenario for our pleasures. :silly:

Re: Scenario Editor

Posted: Wed Aug 24, 2011 1:36 am
by born2see
If you get Little Powell's and RebBugler's approval, you can rest easy knowing you've accomplished something.

B

Re: Scenario Editor

Posted: Wed Aug 24, 2011 2:04 am
by Michael Slaunwhite
If you get Little Powell's and RebBugler's approval, you can rest easy knowing you've accomplished something.

B
No truer words spoken. :)

Re: Scenario Editor

Posted: Wed Aug 24, 2011 5:54 pm
by Kalliser
I don't have publish v1.6 because I'm currently doing the multi-selection feature. Stay tuned because this new feature is pretty cool. B)

Re: Scenario Editor

Posted: Wed Aug 24, 2011 6:04 pm
by Michael Slaunwhite
I don't have publish v1.6 because I'm currently doing the multi-selection feature. Stay tuned because this new feature is pretty cool. B)
AAaaaa. I have waited all night for the new version! (kidding, I had to sleep). :)

Waiting.... :huh:

Re: Scenario Editor

Posted: Wed Aug 24, 2011 11:57 pm
by Kalliser
The v1.6 is out.

Some crash causes have been corrected, don't know if I found them all.

The unit selection and highligthing has been completely revamped to support multiselection ! :cheer:

You have 3 ways to made multi-selection :

By CTRL click on elements on the map
By CTRL click on nodes in the oob tree
By Right click on a node in the oob who will pop a context menu with the option : "Select All Sub Element", do it on the army leader and the whole army is selected ready to be displaced, do it on a brigade leader and only the brigade is selected

Don't forget to maintain CTRL key down when starting drag&drop because single click always unselect all elements.

Multiselect feature works with both unit displacement and unit orientation. :woohoo:

Re: Scenario Editor

Posted: Thu Aug 25, 2011 12:51 am
by Michael Slaunwhite
Hi.

Started The editor, Unhandled Exception has shown it's ugly face.

Error
SPOILER: SHOW
[Error Log]

Cheers...