Zeke:
When I first downloaded your OOBs, I had no problems with them. I particularly like the Valley campaign. Recently, I've had nothing but trouble trying to load them. I've tried downloading them again, & even the maps I've used with them. Nothing seems to work, I've only got 2 mods running- music & enhanced artillery fire, but I always get a crash. The regular game components run well. One crash report stated that the game engine crashed at line 1022- that was a short one. I enclose a longer one that came later.
Game Launched
18:31:06 Version:SOWGB
1.6100
18:31:06 Reading Key: SOFTWARE\NorbSoftDev\SOWCV
18:31:08 Loading Defined Lists
18:31:09 Initializing
18:31:09 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\Enhanced_Arty_&_Flank_Fire
18:31:09 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\Jacksons Valley Campaign 1862
18:31:09 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\North and South Intro
18:31:09 Ansi:16, TexH:4096, TexW:4096
18:31:09 SowGB Loaded
18:31:09 18:31:09
18:32:32 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\Enhanced_Arty_&_Flank_Fire
18:32:32 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\Jacksons Valley Campaign 1862
18:32:32 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\North and South Intro
18:32:32 Loading SandBox
18:32:32 Load your muskets...
18:32:32 18:32:32
18:32:32 Loading SandBox
18:32:32 Loading Map (KS)
07:00:00 Loading Defined Lists
07:00:00 Loading Graphics
07:00:00 ----------------loading: GFX_Obj_Major
07:00:00 ----------------loading: GFX_Obj_UMajor
07:00:00 ----------------loading: GFX_Obj_CMajor
07:00:00 Loading Drills
07:00:00 Loading Experience Levels
07:00:00 Loading Personalities
07:00:00 Loading Tables
07:00:00 Loading Orders
07:00:00 Loading Battle Plans
07:00:00 Loading Ground Map
07:00:00 Building Map
07:00:00 Loading Explosions
07:00:00 ----------------loading: GFX_Smoke_1A
07:00:00 ----------------loading: GFX_Smoke_1B
07:00:00 ----------------loading: GFX_Smoke_1C
07:00:00 ----------------loading: GFX_Smoke_1D
07:00:00 ----------------loading: GFX_Smoke_2A
07:00:00 ----------------loading: GFX_Smoke_2B
07:00:00 ----------------loading: GFX_Smoke_2C
07:00:00 ----------------loading: GFX_Smoke_2D
07:00:00 ----------------loading: GFX_Smoke_3A
07:00:00 ----------------loading: GFX_Smoke_3B
07:00:00 ----------------loading: GFX_Smoke_3C
07:00:00 ----------------loading: GFX_Smoke_3D
07:00:00 Loading Artillery Ammo
07:00:00 ----------------loading: GFX_Burst_Solid
07:00:00 ----------------loading: GFX_Burst_Shell
07:00:00 ----------------loading: GFX_Burst_Shrapnel
07:00:00 ----------------loading: GFX_Burst_Canister
07:00:00 Loading Arsenal
07:00:00 Applying layout to map
07:00:00 Loading 2nd String
07:00:00 ----------------loading: GFX_Burst_Ground_1
07:00:00 ----------------loading: GFX_Burst_Ground_2
07:00:00 ----------------loading: GFX_Burst_Ground_3
07:00:00 ----------------loading: GFX_Burst_Ground_4
07:00:00 ----------------loading: GFX_Obj_Shadow
07:00:00 Building Armies
07:00:00 ----------------loading: GFX_USA_Cdr_01-1_Walk
07:00:00 ----------------loading: GFX_USA_Cdr_01-2_Stand
07:00:00 ----------------loading: GFX_USA_Cdr_01-3_Run
07:00:00 ----------------loading: GFX_USA_Cdr_01-4_Death
07:00:00 ----------------loading: GFX_USA_Cav_01-1_Walk
07:00:00 ----------------loading: GFX_USA_Cav_01-2_Stand
07:00:00 ----------------loading: GFX_USA_Cav_01-4_Run
07:00:00 ----------------loading: GFX_USA_Cav_01-5_Charge
07:00:00 ----------------loading: GFX_USA_Cav_01-6_Melee
07:00:00 ----------------loading: GFX_USA_Cav_01-7_Death_1
07:00:00 ----------------loading: GFX_US_National
07:00:00 ----------------loading: GFX_FlagFlair
07:00:00 ----------------loading: GFX_Wheel
07:00:00 ----------------loading: GFX_USNAT_Unit
07:00:00 ----------------loading: GFX_USA_Cav_01-1_Walk_s
07:00:00 ----------------loading: GFX_USA_Cav_01-2_Stand_s
07:00:00 ----------------loading: GFX_USA_Cav_01-4_Run_s
07:00:00 ----------------loading: GFX_USA_Cav_01-5_Charge_s
07:00:00 ----------------loading: GFX_USA_Cav_01-6_Melee_s
07:00:00 ----------------loading: GFX_USA_Cav_01-7_Death_1_s
07:00:00 ----------------loading: GFX_USA_Cav_01-4_Run_Dismounted_s
07:00:00 ----------------loading: GFX_USA_Cav_01-2_Kneel_Dismounted_s
07:00:00 ----------------loading: GFX_USA_Cav_01-3_Load_Dismounted_s
07:00:00 ----------------loading: GFX_USA_Cav_01-3_Fire_Dismounted_s
07:00:00 ----------------loading: GFX_USA_Cav_01-7_Death_Dismounted_s
07:00:00 ----------------loading: GFX_USA_Cav_01-4_Run_Dismounted
07:00:00 ----------------loading: GFX_USA_Cav_01-2_Kneel_Dismounted
07:00:00 ----------------loading: GFX_USA_Cav_01-3_Load_Dismounted
07:00:00 ----------------loading: GFX_USA_Cav_01-3_Fire_Dismounted
07:00:00 ----------------loading: GFX_USA_Cav_01-7_Death_Dismounted
07:00:00 ----------------loading: GFX_US_National_Cav
07:00:00 ----------------loading: GFX_US_NJ_Regt
07:00:00 ----------------loading: GFX_US_NY_Regt
07:00:00 ----------------loading: GFX_USA_Inf_01-1_Walk_t
07:00:00 ----------------loading: GFX_USA_Inf_01-2_Stand_t
07:00:00 ----------------loading: GFX_USA_Inf_01-3_Load_t
07:00:00 ----------------loading: GFX_USA_Inf_01-3_Ready_t
07:00:00 ----------------loading: GFX_USA_Inf_01-3_Fire_t
07:00:00 ----------------loading: GFX_USA_Inf_01-4_Run_t
07:00:00 ----------------loading: GFX_USA_Inf_01-5_Charge_t
07:00:00 ----------------loading: GFX_USA_Inf_01-6_Melee_t
07:00:00 ----------------loading: GFX_USA_Inf_01-7_Prone_t
07:00:00 ----------------loading: GFX_USA_Inf_01-8_Death_1_t
07:00:00 ----------------loading: GFX_USA_Inf_01-1_Walk
07:00:00 ----------------loading: GFX_USA_Inf_01-2_Stand
07:00:00 ----------------loading: GFX_USA_Inf_01-3_Load
07:00:00 ----------------loading: GFX_USA_Inf_01-3_Ready
07:00:00 ----------------loading: GFX_USA_Inf_01-3_Fire
07:00:00 ----------------loading: GFX_USA_Inf_01-4_Run
07:00:00 ----------------loading: GFX_USA_Inf_01-5_Charge
07:00:00 ----------------loading: GFX_USA_Inf_01-6_Melee
07:00:00 ----------------loading: GFX_USA_Inf_01-7_Prone
07:00:00 ----------------loading: GFX_USA_Inf_01-8_Death_1
07:00:00 ----------------loading: GFX_USA_Inf_01-1_Walk_s
07:00:00 ----------------loading: GFX_USA_Inf_01-2_Stand_s
07:00:00 ----------------loading: GFX_USA_Inf_01-3_Load_s
07:00:00 ----------------loading: GFX_USA_Inf_01-3_Ready_s
07:00:00 ----------------loading: GFX_USA_Inf_01-3_Fire_s
07:00:00 ----------------loading: GFX_USA_Inf_01-4_Run_s
07:00:00 ----------------loading: GFX_USA_Inf_01-5_Charge_s
07:00:00 ----------------loading: GFX_USA_Inf_01-6_Melee_s
07:00:00 ----------------loading: GFX_USA_Inf_01-7_Prone_s
07:00:00 ----------------loading: GFX_USA_Inf_01-8_Death_1_s
07:00:00 ----------------loading: GFX_US_National_Regt
07:00:00 ----------------loading: GFX_US_PA
07:00:00 Graphic not found GFX_US_Artillery
07:00:00 Flag not found while loading unit: Capt. James A. Hall|UGLB_USA_ART_CDR_BTY
What might be causing Captain Hall to go AWOL?
Don
