Fontenoy Mod.

This is where our experts try to teach you the very flexible modding system for our previous release - SOW Gettysburg and its add-ons. It's powerful, but dangerous. Post your tips and your questions.
Pansarskott
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Re: Fontenoy Mod.

Post by Pansarskott »

Activate ONLY these two mods.
*Sigh*...that's exactly what I've done...I know how to activate/diactivate mods and find the OOB in sandbox..I just taught that someone had realesed a different OOB yhat would solve the problem.

Still..I get yanks.. :S
Last edited by Pansarskott on Wed Jul 16, 2014 2:28 pm, edited 1 time in total.
Saddletank
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Re: Fontenoy Mod.

Post by Saddletank »

If you are doing exactly this then it seems the installation didn't work correctly then.

Perhaps delete and redownload?
HITS & Couriers - a different and realistic way to play SoW MP.
Pansarskott
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Re: Fontenoy Mod.

Post by Pansarskott »

If you are doing exactly this then it seems the installation didn't work correctly then.

Perhaps delete and redownload?
Ok..I'ii try that...
Crikey
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Re: Fontenoy Mod.

Post by Crikey »

pan

So, just to check, you have the hi res download from page 1, not the low res standard version also listed?

You also have the new gfx/flags installed from the later post.

And BF latest.

And unis set to best.

Sow updated to latest version.

I'm struggling for solutions...

Perhaps reinstall new download but first...

Worth checking the mod folder to make sure all of the sub folders in fontenoy are there and the files where they should be.
Davinci
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Re: Fontenoy Mod.

Post by Davinci »

07:00:00 Drafting chain of command
07:00:00 Chain of Command: Top Commander Maj Gen George B. McClellan
07:00:00 Chain of Command: Top Commander Gen Robert E. Lee
*Sigh*...that's exactly what I've done...I know how to activate/diactivate mods and find the OOB in sandbox..I just taught that someone had realesed a different OOB yhat would solve the problem.

Still..I get yanks.. :S
Show the log file that doesn't have this at the end of it!

davinci
The only true logic is that, there is no true logic!
Pansarskott
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Re: Fontenoy Mod.

Post by Pansarskott »

Ok..what i*ve done is:

*Removed all mods from the mod folder except B&F and Fontenoy, with B&F on top.

*I have the high-res version of the mod installed with uniform at "Best" option.

*Downloaded and installed the gfx-fix from post 46, into the Fontenoy/Logistics-folder, overwrighting the old.

*Set up a game in sandbox with the Fontenoy OOB (it shows up fine with flags for sides of allied and french) and selects the East cavalryfield-map. I set the battle size to "division vs division and battle options to "defend".

The game loads fine and starts but with yanks and what I think is a Antietam OOB but with a British flag in the interface.
SPOILER: SHOW
Pansarskott
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Re: Fontenoy Mod.

Post by Pansarskott »

Show the log file that doesn't have this at the end of it!
I'm sorry davinci, but that is wath I get...
Pansarskott
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Re: Fontenoy Mod.

Post by Pansarskott »

Ok..I've checked...for some reason the Antietam OOB loads when I start a game..with B&F-mod flags but with Fontenoy interface.

:huh:
Crikey
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Re: Fontenoy Mod.

Post by Crikey »

Move Fontenoy above BF. Then try fontenoy oob again.
Last edited by Crikey on Wed Jul 16, 2014 5:37 pm, edited 1 time in total.
Pansarskott
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Re: Fontenoy Mod.

Post by Pansarskott »

Tried it..same results.. :dry:
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