Disabling AI
Disabling AI
I would like to create a small test scenario for myself. One thing I cannot figure out is how to disable the AI so I can place the units in position. Could someone tell me the command to enter? Or do I have to wait for the sdk to come out?
26th Ohio Light Artillery
Sons of Union Veterans
Sons of Union Veterans
Re: Disabling AI
Add:
[Debug]
NoAI=1
to the sowgb.ini file.
[Debug]
NoAI=1
to the sowgb.ini file.
- RebBugler
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- Joined: Sun Aug 03, 2008 12:51 am
- Location: Ouachita Mountains, Arkansas
Re:Disabling AI
To position ALL troops, you'll also need:
AlphaOmega=1
Set up completely for your requested design needs as:
[Debug]
NoAI=1
AlphaOmega=1
AlphaOmega=1
Set up completely for your requested design needs as:
[Debug]
NoAI=1
AlphaOmega=1
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Re: Disabling AI
So it works the same as TC2M. Interestingly enough only one side remains stationary for me although they will not go into combat.I cannot take control of the moving side. I will keep working with it. I actually added the alpha omega part and it did not work.
Last edited by sweeteye on Thu Apr 01, 2010 11:26 am, edited 1 time in total.
26th Ohio Light Artillery
Sons of Union Veterans
Sons of Union Veterans
- Little Powell
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Re: Disabling AI
sweeteye wrote:
You have to make sure and check the Custom Options button.So it works the same as TC2M. Interestingly enough only one side remains stationary for me although they will not go into combat.I cannot take control of the moving side. I will keep working with it. I actually added the alpha omega part and it did not work.
Re: Disabling AI
Ok it is all coming together now. Thank you all for the speedy responses!
26th Ohio Light Artillery
Sons of Union Veterans
Sons of Union Veterans