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Blood In The Run - Unit Routing for unknown reason

Posted: Thu Apr 01, 2010 6:15 pm
by UglyElmo
I had just taken the woods, routing all Rebel units. As the last Reb unit passed through one of my units, my unit routed. I checked my routing unit and it was "Confident" and "Tired" and was not being shot at by any Rebel Infantry or Artillery fire and my other 2 routing units were already out of the woods and heading for town. I have the entire saved game file if you would like it, but let me know how and where to send the file. I tried to send the file using the Attach command at the bottom, but it said file is too big.

But even with that I was still able to get a Major Victory for once! :woohoo:

Sorry I didn't catch which unit it was that was routing. I was trying to snatch a Major Victory at the time. :)

Re: Blood In The Run - Unit Routing for unknown reason

Posted: Thu Apr 01, 2010 7:08 pm
by ADukes
IIRC there is always a chance that regiments will rout/retreat if they have low skill levels even if their morale is high.

The email you can send packed save games to is sowsupport at scourgeofwar dot com.

Re:Blood In The Run - Unit Routing for unknown reason

Posted: Thu Apr 01, 2010 11:42 pm
by UglyElmo
I will wait off to send the file so I can see if it happens the same way again. I have run into something similar in another game, where not only did routing enemy units gave your men a "flanked" penalty, but they actually killed some of your men as they passed through. hehe I was just wanting to make sure this wasn't happening in this game.

I will see if it is replicated in other scenarios, then I will get back with you. Thanks for the support address.