SOW - GETTYSBURG (welcome to Italy)
Posted: Sat Apr 03, 2010 12:17 pm
sorry for the English (I use Google Translate) ...
is truly remarkable work 'total' you have done. The historic ambience has been recreated perfectly (even a mini-map is not reflecting an earlier map of the area, with all the uncertainties that can give). Congratulations!
This new game has many new features compared to previous TC2M. In fact, if played at 'historic' We can not move the camera to our liking, we can give orders 'ONLY' to run ... as it really happened!
All that I like a lot but it is just my personal taste, the game 'now' sins of too many controls. I can not understand with a quick 'look' its units (the icons are too small), if a drive is attach / detach it becomes a problem you scroll all units with sub-commands one by one ...
is truly remarkable work 'total' you have done. The historic ambience has been recreated perfectly (even a mini-map is not reflecting an earlier map of the area, with all the uncertainties that can give). Congratulations!
This new game has many new features compared to previous TC2M. In fact, if played at 'historic' We can not move the camera to our liking, we can give orders 'ONLY' to run ... as it really happened!
All that I like a lot but it is just my personal taste, the game 'now' sins of too many controls. I can not understand with a quick 'look' its units (the icons are too small), if a drive is attach / detach it becomes a problem you scroll all units with sub-commands one by one ...