14 player attempt failure with beta patch
Posted: Sun Apr 11, 2010 8:20 am
The fledgling Civil War - 21st Century League had 14 excited gamers ready to go yesterday afternoon, and the good news is that we all learned a lot about the interface and the OOB.
The bad news, is that we never did manage to get a stable game going. We experienced many CTD's and game "freezes" while everything was loading and/or synchronizing between the host and players.
After two hours of attempts with different people hosting, we gave up. I stayed around and had a fantastic co-op game with six us our members. So, I'm not sure what the problem was, but it seems to be numbers based.
I think our league would be up for doing this again with the goal of helping debug problems, because as things stand now, it's not working with that many folks.
The bad news, is that we never did manage to get a stable game going. We experienced many CTD's and game "freezes" while everything was loading and/or synchronizing between the host and players.
After two hours of attempts with different people hosting, we gave up. I stayed around and had a fantastic co-op game with six us our members. So, I'm not sure what the problem was, but it seems to be numbers based.
I think our league would be up for doing this again with the goal of helping debug problems, because as things stand now, it's not working with that many folks.