Stubborn AI Continuously Overrides my Orders
Posted: Thu Apr 29, 2010 9:44 am
I’ll start by stating my question up front:
Are all of the scenarios modeled to force me to follow the script by keeping certain key commanders under AI orders; or, is the #1 key still supposed to work in scripted scenarios, and therefore we have a bug?
CB04 A Storm of Lead and Iron
As I knew my strategies would outshine the game, I started the game ordering the brigades to my selected locations through clicking the Take Command button for every one of my brigade commanders. Within a few minutes and without me touching a key, the AI took over ONeal and Doyle ordering them and their brigades to march toward the AI’s original destinations! So I clicked on ONeal and Doyle, ordered them back to my selected destinations, and clicked on the #1 key – so there ..... so I thought.
Within a few minutes the AI took over again, ordering ONeal and Doyle with their brigades back toward the AI's original destinations .... $%#@! I clicked on the commanders, hit the #2 key, changed their destinations, clicked the #1 key, and then clicked every regiment to ensure their Take Command flags were highlighted.
Within a few minutes the AI took over ONeal again, but did not take over Doyle. I repeated my procedure with ONeal and also detached him from Rodes.
It happened with ONeal again. I repeated my procedure with ONeal, properly using the #2/#1 keys again. This time I yelled obscenities at Rodes and detached Rodes by hitting his minus button!
Finally ONeal Doyle and their brigades arrived at my ordered destinations.
However, that alpha male AI still refused to give up. During the firefight at the stonewall, as soon as I saw the AI light up ONeal’s original Objective Marker, and ONeal would start towards it (his regiments did not move as they were firing), I interceded repeatedly, sending him back to his regiment .
ONeal seems to have finally settled down with his firefight while I'm still in the midst of playing this scenario.
Footnotes:
I wouldn’t think this is a factor, but I’m the guy that has his #1/#2 keys defaulted to:
TC On 1 tcallon
TC Off 2 tcalloff
I regret this post's length, but I think it is relevant to include everything I tried.
Are all of the scenarios modeled to force me to follow the script by keeping certain key commanders under AI orders; or, is the #1 key still supposed to work in scripted scenarios, and therefore we have a bug?
CB04 A Storm of Lead and Iron
As I knew my strategies would outshine the game, I started the game ordering the brigades to my selected locations through clicking the Take Command button for every one of my brigade commanders. Within a few minutes and without me touching a key, the AI took over ONeal and Doyle ordering them and their brigades to march toward the AI’s original destinations! So I clicked on ONeal and Doyle, ordered them back to my selected destinations, and clicked on the #1 key – so there ..... so I thought.
Within a few minutes the AI took over again, ordering ONeal and Doyle with their brigades back toward the AI's original destinations .... $%#@! I clicked on the commanders, hit the #2 key, changed their destinations, clicked the #1 key, and then clicked every regiment to ensure their Take Command flags were highlighted.
Within a few minutes the AI took over ONeal again, but did not take over Doyle. I repeated my procedure with ONeal and also detached him from Rodes.
It happened with ONeal again. I repeated my procedure with ONeal, properly using the #2/#1 keys again. This time I yelled obscenities at Rodes and detached Rodes by hitting his minus button!

However, that alpha male AI still refused to give up. During the firefight at the stonewall, as soon as I saw the AI light up ONeal’s original Objective Marker, and ONeal would start towards it (his regiments did not move as they were firing), I interceded repeatedly, sending him back to his regiment .
ONeal seems to have finally settled down with his firefight while I'm still in the midst of playing this scenario.
Footnotes:
I wouldn’t think this is a factor, but I’m the guy that has his #1/#2 keys defaulted to:
TC On 1 tcallon
TC Off 2 tcalloff
I regret this post's length, but I think it is relevant to include everything I tried.