Starting Small

This is where our experts try to teach you the very flexible modding system for our previous release - SOW Gettysburg and its add-ons. It's powerful, but dangerous. Post your tips and your questions.
Michael Slaunwhite
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Starting Small

Post by Michael Slaunwhite »

I want to change the way the game reacts when you die. If I die, I want to have the scenario too simply end, not allowing me to continue on with the battle.

I've been looking through the scenario.ini. Is there something I should add to the [EndPlayerDie] to make this work?

I'm a noob when it comes to editing these things.
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Little Powell
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Re:Starting Small

Post by Little Powell »

mikesla wrote:
I want to change the way the game reacts when you die. If I die, I want to have the scenario too simply end, not allowing me to continue on with the battle.

I've been looking through the scenario.ini. Is there something I should add to the [EndPlayerDie] to make this work?

I'm a noob when it comes to editing these things.
I don't think this would be possible with a mod. Norb would probably have to code something like this.
ADukes
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Re:Starting Small

Post by ADukes »

Remove the button from the end screen as workaround. ;)
Last edited by ADukes on Sat May 08, 2010 11:20 am, edited 1 time in total.
Michael Slaunwhite
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Re:Starting Small

Post by Michael Slaunwhite »

Okay, thanks Powell.
Michael Slaunwhite
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Re:Starting Small

Post by Michael Slaunwhite »

ADukes wrote:
Remove the button from the end screen as workaround. ;)
Okay ADukes, now to find the way to do this. Thanks....gives me something to sniff out in the files...
ADukes
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Re:Starting Small

Post by ADukes »

gscreens.csv
Michael Slaunwhite
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Re:Starting Small

Post by Michael Slaunwhite »

Thanks Adukes...

This is great!
Roberdeau Ch. Wheat
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Re:Starting Small

Post by Roberdeau Ch. Wheat »

... look in the Gettysburg\Work\SDK\Logistics\gscreens.csv; line 441ff. :)
Michael Slaunwhite
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Re:Starting Small

Post by Michael Slaunwhite »

ADukes wrote:
gscreens.csv
Found it, but I don't want to delete it so should I paste 'closelevel' in place of #gamewasmulti == 0

:)
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Little Powell
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Re:Starting Small

Post by Little Powell »

ADukes wrote:
Remove the button from the end screen as workaround. ;)
Well yeah, that's one thing you can do. :)
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