Remixing regiments
Remixing regiments
If a guy wanted to remix his regiments uniforms how would one do so?
Re: Remixing regiments
If a guy wanted to remix his regiments uniforms how would one do so?
- Little Powell
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Re: Remixing regiments
<strong>Cleaburn wrote:</strong>

Hopefully he can chime in and explain the process.
Check out Davinci's uniform mod. I still don't know exactly how he does it (even though he showed me how) but I just haven't had the time to really absorb it yet..If a guy wanted to remix his regiments uniforms how would one do so?

Hopefully he can chime in and explain the process.
Re: Remixing regiments
Davinci how do you do this I want less tan and more grey
Re: Remixing regiments
Look in the SDK manual in the section (3.1.21) describing the unitglobal.csv file in the logistics folder. I suggest also looking at the overall description of how the individual files go into the appearance on screen, this is section 3.2.9.
-Jim
-Jim
"My God, if we've not got a cool brain and a big one too, to manage this affair, the nation is ruined forever." Unknown private, 14th Vermont, 2 July 1863
Re: Remixing regiments
Well – this is sort of an in-complete answer due to the fact that you didn’t supply enough information about exactly what you are doing…..such as…..
Open Play (i.e…Sand-Box Thing)?
Scenarios?
Default Uniforms Only?
TC2M + Default Uniforms?
Basically, it works something like this…..
You have a file that is called Unitglobal.csv – that is located in the SDK .
You would move this file into a Mod Folder – you have probably already done this step!
The default Grey – uniform is USPR_CSA_Inf_01 .
The default Brown – uniform is USPR_CSA_Inf_02 .
So – the only thing that you are doing is over-writing the last numbers to 01
Example – I’m changing the uniform ( 11, and the 09 ) to the default ( 01 ) – so that the grey uniform will show up more than the other ones.
UGLB_CSA_Inf_3,1,,,1.5,1.5,USPR_CSA_Inf_11_Private,USPR_CSA_Inf_09_Private,USPR_CSA_Inf_01_Private,USPR_CSA_Inf_02_Private,
Example – same line only edited to show more GREY uniforms.
UGLB_CSA_Inf_3,1,,,1.5,1.5,USPR_CSA_Inf_01_Private,USPR_CSA_Inf_01_Private,USPR_CSA_Inf_01_Private,USPR_CSA_Inf_02_Private,
Now – this will only change the uniforms for the Inf_3 – To find out which units are using the Inf_3 – you must search the OOB file.
You Do Not – want all of your files exactly the same, due to the fact that this will make all of your Regiments look the same.
Note – Do Not Use Copy and Paste with these lines – they are incomplete – and only to be used as an example.
Post back – if this is unclear!
davinci
Open Play (i.e…Sand-Box Thing)?
Scenarios?
Default Uniforms Only?
TC2M + Default Uniforms?
Basically, it works something like this…..
You have a file that is called Unitglobal.csv – that is located in the SDK .
You would move this file into a Mod Folder – you have probably already done this step!
The default Grey – uniform is USPR_CSA_Inf_01 .
The default Brown – uniform is USPR_CSA_Inf_02 .
So – the only thing that you are doing is over-writing the last numbers to 01
Example – I’m changing the uniform ( 11, and the 09 ) to the default ( 01 ) – so that the grey uniform will show up more than the other ones.
UGLB_CSA_Inf_3,1,,,1.5,1.5,USPR_CSA_Inf_11_Private,USPR_CSA_Inf_09_Private,USPR_CSA_Inf_01_Private,USPR_CSA_Inf_02_Private,
Example – same line only edited to show more GREY uniforms.
UGLB_CSA_Inf_3,1,,,1.5,1.5,USPR_CSA_Inf_01_Private,USPR_CSA_Inf_01_Private,USPR_CSA_Inf_01_Private,USPR_CSA_Inf_02_Private,
Now – this will only change the uniforms for the Inf_3 – To find out which units are using the Inf_3 – you must search the OOB file.
You Do Not – want all of your files exactly the same, due to the fact that this will make all of your Regiments look the same.
Note – Do Not Use Copy and Paste with these lines – they are incomplete – and only to be used as an example.
Post back – if this is unclear!
davinci
The only true logic is that, there is no true logic!
Re: Remixing regiments
Thank You kind Sir this helped alot!!!!!!!!!!!!!!
Re: Remixing regiments
Davinci what I want to see is from your mod all the grey units as the base of regiments from tcm2 and SOW then smatter in the other units here and there is it possible to do this?
Also I use your Blue and gray mod crashes game every time I have turned all other mods of including toolbar mod and rebbugler mod and it still does it!
Also I use your Blue and gray mod crashes game every time I have turned all other mods of including toolbar mod and rebbugler mod and it still does it!
Re: Remixing regiments
<strong>Cleaburn wrote:</strong>
Question – how are you at modding?
If I – just send you two uniforms with the TC2M \ Blanket, and Grey – can you add this into your game ?
Example Picture – the TC2M \ Blanket – does have sort of a grey look!

davinci
OK, I have a question for you – since the Uniform Mod – doesn’t seem to work for you, and you want the units to appear more Grey than the other color’s.Davinci what I want to see is from your mod all the grey units as the base of regiments from tcm2 and SOW then smatter in the other units here and there is it possible to do this?
Question – how are you at modding?
If I – just send you two uniforms with the TC2M \ Blanket, and Grey – can you add this into your game ?
Example Picture – the TC2M \ Blanket – does have sort of a grey look!

davinci
The only true logic is that, there is no true logic!
Re: Remixing regiments
Thats great I have not done much modding but I can follow directions well I have done sounds added nicknames for tc2m not sure about adding two new sprites to game will sure try thanks for your help.
Last edited by Cleaburn on Thu Sep 16, 2010 2:52 am, edited 1 time in total.