Using jsgme to have mods in Multiplayer. Help required from those great minds out there.
Posted: Wed Nov 03, 2010 2:46 am
Hello Gentlemen.
I have a program called Jsgme which I use for Silent Hunter 3 which will activate a mod (creating backup's automatically) for single player. It's getting the proper directory structure correct. For instance I want to have Bugles & Flags v4.0 to work in multiplayer (all of the people playing would have the same mod activated), but I need to know the proper directory structure.
Rebbulers Mod directories are like this.
MODS\Bugles & Flags Mod\Graphics
\logistics
\music
\OOBs
\Scenarios
\sounds
Now I know that Graphics, Music, Sounds go into the Base directory. The Scenarios go into the Work directory, but where does the OOB'S, and most important the Logistics folder go? Does Logistics go under the base folder?
Oh, one more thing, a great little side effect of jsgme is that the backup folder is located under the MODS directory so even if you have the MP mod installed (by using Jsgme), you can still activate the BACKUP! mod to play single player with no mods active...pretty cool. If you do use this please make sure that you activate !BACKUP first (modifications menu), then activate all the other mods you wish to use afterwards.
I need all the help I can get because this will open doors for those who do wish to have mods active in Multiplayer (until Norb activates the ability to have mods noticed in a future patch).
Please remember, I can't be held responsible for any damage to your game, and please also remember that NORB is not responsible because you are using a third party util. I'm doing this so that the great people I play MP with can have this option to play with mods.
Please be careful if you do use it!
I have a program called Jsgme which I use for Silent Hunter 3 which will activate a mod (creating backup's automatically) for single player. It's getting the proper directory structure correct. For instance I want to have Bugles & Flags v4.0 to work in multiplayer (all of the people playing would have the same mod activated), but I need to know the proper directory structure.
Rebbulers Mod directories are like this.
MODS\Bugles & Flags Mod\Graphics
\logistics
\music
\OOBs
\Scenarios
\sounds
Now I know that Graphics, Music, Sounds go into the Base directory. The Scenarios go into the Work directory, but where does the OOB'S, and most important the Logistics folder go? Does Logistics go under the base folder?
Oh, one more thing, a great little side effect of jsgme is that the backup folder is located under the MODS directory so even if you have the MP mod installed (by using Jsgme), you can still activate the BACKUP! mod to play single player with no mods active...pretty cool. If you do use this please make sure that you activate !BACKUP first (modifications menu), then activate all the other mods you wish to use afterwards.
I need all the help I can get because this will open doors for those who do wish to have mods active in Multiplayer (until Norb activates the ability to have mods noticed in a future patch).
Please remember, I can't be held responsible for any damage to your game, and please also remember that NORB is not responsible because you are using a third party util. I'm doing this so that the great people I play MP with can have this option to play with mods.
Please be careful if you do use it!