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Modders, Is there any way to...

Posted: Sun Dec 05, 2010 11:15 pm
by gbs
1) Set double time or gallop as the default mode of movement for commanders?

2) Have on map movement continue even when the map is open?

Re: Modders, Is there any way to...

Posted: Mon Dec 06, 2010 1:03 am
by Davinci
1) Set double time or gallop as the default mode of movement for commanders?

2) Have on map movement continue even when the map is open?
Strictly guessing – have not tested!

***** – these edited files are going into a Mod , correct?

Basically, you will have to edit all of the commanders, but I think that there are only two of them, I’m not sure if the Flag-bearer – will have to be edited, but if he does the process is the same.

This process works better using an Excel type program, or equivalent.

unitglobal

You will have to change the speed of the walk in – Column E

This is how the line begins;
Default - UGLB_USA_Inf_Cdr_Army,1,,,4,15,USPR_USA_Cdr_01

Change - UGLB_USA_Inf_Cdr_Army,1,,,15,15,USPR_USA_Cdr_01

Next – you will have to change the walk sound – so that it is the sound of a gallop – change Column M – to match what is in Column R – for this unit.

***** – Just thought of this - This will probably not work very well for the Brigade Commanders – they will advance quite a distance away from their regiments. So, you will probably not have to change the Cdr_02 graphics.

unitmodel

Locate the line that starts with - GFX_USA_Cdr_01-1 – you will change Column C – to match what is in Column H

You will have to do this for all of the Commanders – but just start with one – to make sure that the process works, and then go from there.

Map – if this is what you meant!

Open the gscreen.csv

Line 415 – Column F – change the value to a 1

Line 447 – Column F – change the value to a 1

I’m not completely sure if both of these have to be changed, but there does not seem to be any side effects to changing both of them!

BTW – the action will continue – but the game screen will not scroll while the maps are open.

davinci

Re: Modders, Is there any way to...

Posted: Mon Dec 06, 2010 6:00 pm
by gbs
Thanks for the reply. I've been away. I'm not making a mod. I just want to action to continue even when the map is open when I play. As for the gallop being default...well I'm not confident trying to make those changes. It was just a question and perhaps you pros will put that in a mod someday.

Re: Modders, Is there any way to...

Posted: Mon Dec 06, 2010 9:58 pm
by gbs
davinci, It didn't work. You mean the gscreen.csv file in the logistics folder in the SDK file? Check those Line #'s again. 415 has text in it that stretches from column B and leaches into column F so I can't change it without effecting that.

What I am talking about is when I am playing the game and troops are moving and fighting....I want to open the Map to quickly look at something...the action freezes in game until I close the Map again. I would like for the action to continue even when the Map is open. I am using the latest version of the Courier and Map mod.

Re: Modders, Is there any way to...

Posted: Mon Dec 06, 2010 10:22 pm
by Davinci
My Bad, try this!
Vuduchicken wrote:
But I was wondering if it was possible to not have the game pause in the mini map mode?
First, welcome to the forum and thanks for the kind words. Yes, you can easily have the game run in the background while the map is up.

Go to the Logistics folder of the mod and open gscreen.csv either in Excel or a text editor.
Go to line 34, you will see this:

NEW,Map,POPUP_Map.dds,,,2,112,24,800,600,800,800,,,

change the 2 to a 1 so it now looks like this:

NEW,Map,POPUP_Map.dds,,,1,112,24,800,600,800,800,,,

Save your change and you are done.
***** - Once you make the changes, you will have to move the gscreen.csv file into a mod, you can not leave it in the SDK , other-wise the game will ignore it!

davinci

Re: Modders, Is there any way to...

Posted: Mon Dec 06, 2010 10:36 pm
by gbs
Thanks. MOve the gscreen.csv file into a Mod...How is this done? Do I copy and paste it? Is there a particular Mod I move it to? I'm using about all of the Mods that have been made...the mods are all great BTW.

Re: Modders, Is there any way to...

Posted: Mon Dec 06, 2010 11:12 pm
by Davinci
Thanks. MOve the gscreen.csv file into a Mod...How is this done? Do I copy and paste it? Is there a particular Mod I move it to? I'm using about all of the Mods that have been made...the mods are all great BTW.
Basically, before you would make a change to a file that is in the SDK – you would Copy – that file (i.e…gscreen.csv) – to another location, first.

This way you will avoid altering the original copy of a file from the SDK!

Next – first, make sure that one of the mods that you are using do not already have a gscreen.csv file in that mod. If it does then it makes your job a little bit easier.

Make – the changes to the gscreen.csv – if none of the mods have it included, then Copy the modified gscreen.csv into all of the Mods\Logistics folders.

davinci

Re: Modders, Is there any way to...

Posted: Mon Dec 06, 2010 11:30 pm
by gbs
Wow...I'll give it a try. Thanks