Newbie thoughts and questions
Posted: Sat Mar 26, 2011 11:56 am
Hello, gentlemen!
I’m quite new to this game and I have to say I really like it so far. Despite being hardly interested in the American Civil War, I really rejoice at the idea of commanding from the saddle, without lines of sight to your troops (I always have to “preview” the scenario with full sight on the map though, because otherwise I don’t even know where my troops are positioned at the start *g*). I’ve still got a few questions and would be delighted if someone could give me some more information:
1. Morale
I’d really like to know how it works in detail. For example, I wonder why a resting unit sometimes regains “high” morale, while on other occasions, it doesn’t get any better than “willing”. Is this the effect of the losses that the unit has suffered so far? And is morale influenced by the distance to the enemy, by the fatigue status, by the casualties taken or by the ratio of casualties inflicted versus casualties suffered?
2. The only thing that I don’t quite like is the movement speed which seems much too high on several occasions, especially when changing formation. I know that the focus of the game is on a larger scope than that, but still I consider it very important to get this issue right. My point is that if you use a 4:1 ratio for soldiers (1 soldier represents 4 real soldiers), then the soldiers that you see on the map are actually oversized: a single soldier takes the place of 4 real soldiers. Now, if the ingame soldier runs to his new position at a speed that seems fast even for his scale, imagine how fast the 4 smaller soldiers would need to run. It’s “way” too fast in my opinion, and I also think that it causes a lot of battles to be quite chaotic and skirmish-like. A unit shouldn’t be able to form from column to line in a matter of a few seconds. On the other hand, I don’t know if it is possible to change the “change formation”-speed, and how it would affect AI-performance.
I’m quite new to this game and I have to say I really like it so far. Despite being hardly interested in the American Civil War, I really rejoice at the idea of commanding from the saddle, without lines of sight to your troops (I always have to “preview” the scenario with full sight on the map though, because otherwise I don’t even know where my troops are positioned at the start *g*). I’ve still got a few questions and would be delighted if someone could give me some more information:
1. Morale
I’d really like to know how it works in detail. For example, I wonder why a resting unit sometimes regains “high” morale, while on other occasions, it doesn’t get any better than “willing”. Is this the effect of the losses that the unit has suffered so far? And is morale influenced by the distance to the enemy, by the fatigue status, by the casualties taken or by the ratio of casualties inflicted versus casualties suffered?
2. The only thing that I don’t quite like is the movement speed which seems much too high on several occasions, especially when changing formation. I know that the focus of the game is on a larger scope than that, but still I consider it very important to get this issue right. My point is that if you use a 4:1 ratio for soldiers (1 soldier represents 4 real soldiers), then the soldiers that you see on the map are actually oversized: a single soldier takes the place of 4 real soldiers. Now, if the ingame soldier runs to his new position at a speed that seems fast even for his scale, imagine how fast the 4 smaller soldiers would need to run. It’s “way” too fast in my opinion, and I also think that it causes a lot of battles to be quite chaotic and skirmish-like. A unit shouldn’t be able to form from column to line in a matter of a few seconds. On the other hand, I don’t know if it is possible to change the “change formation”-speed, and how it would affect AI-performance.