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Some Modding Trouble

Posted: Tue Jul 12, 2011 8:43 pm
by Armchair General
I'd like to play around with the logistics of SOW, like I used to do with TC2M. Mainly I want to increase canister range to 250 yards, and I want to play with rifle ranges so they're not all 160 yards. The problem is that I don't have a logistics folder in my base. How can I change the aforementioned settings?

Re: Some Modding Trouble

Posted: Tue Jul 12, 2011 9:19 pm
by RebBugler
I'd like to play around with the logistics of SOW, like I used to do with TC2M. Mainly I want to increase canister range to 250 yards, and I want to play with rifle ranges so they're not all 160 yards. The problem is that I don't have a logistics folder in my base. How can I change the aforementioned settings?
DL and install the SDK...they're there.

Re: Some Modding Trouble

Posted: Tue Jul 12, 2011 9:28 pm
by Armchair General
I tried that. I took the logistics folder from the SDK and put it in the Base Folder with changed values. No dice.

Re: Some Modding Trouble

Posted: Tue Jul 12, 2011 9:41 pm
by born2see
I tried that. I took the logistics folder from the SDK and put it in the Base Folder with changed values. No dice
I don't think that works. That would change the basic game. You have to do that kind of stuff as part of a mod.

Others please correct me if I'm wrong.

Re: Some Modding Trouble

Posted: Tue Jul 12, 2011 9:49 pm
by Little Powell
I tried that. I took the logistics folder from the SDK and put it in the Base Folder with changed values. No dice.
Yeah that's where your getting hung up. You don't change the Base game, you create a mod that has a Logistics folder in it and put it in the Mods folder.

Example: Mods\Your Cool Mod\Logistics\drills.csv etc..

Re: Some Modding Trouble

Posted: Tue Jul 12, 2011 10:35 pm
by Armchair General
Thank you! I got it now.