BloodBath VI

This is where our experts try to teach you the very flexible modding system for our previous release - SOW Gettysburg and its add-ons. It's powerful, but dangerous. Post your tips and your questions.
ZapDent
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Re: BloodBath IV

Post by ZapDent »

Ok gentlemen pear with me. But how about multiplayer can you use this or any other mods in multiplayer? reason I ask is. Me and my friend both have this mod installed but I cant get it to work in MP. :blush:
"It is well that war is so terrible – otherwise we should grow too fond of it." - Robert E. Lee
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RebBugler
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Re: BloodBath IV

Post by RebBugler »

With the latest patch, 1.6, playing BloodBath in MP as an additional mod should be possible...

http://www.norbsoftdev.net/forum/techni ... beta-patch

Edit: Just fired up a solo MP game using Bugles and Flags and BloodBath...game played fine using an MP scenario from B&F.
Last edited by RebBugler on Sat May 11, 2013 9:47 pm, edited 1 time in total.
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ZapDent
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Re: BloodBath IV

Post by ZapDent »

I am in your debt, sir *salutes*
"It is well that war is so terrible – otherwise we should grow too fond of it." - Robert E. Lee
KG_Soldier
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Re: BloodBath IV

Post by KG_Soldier »

I use it in GCM games all the time. Works fine.
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RebBugler
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Re: BloodBath V

Post by RebBugler »

Upgraded to Version V, 4K Packed now, see first post...
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Chamberlain
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Re: BloodBath V

Post by Chamberlain »

Upgraded to Version V, 4K Packed now, see first post...
Hey Reb,

You are the man !!! ;)

Love this mod !! ;)

Glad you chose to update it ! ;)

:cheer: :cheer:

Chamberlain
-Col. Joshua Chamberlain, 20th Maine

We cannot retreat. We cannot withdraw. We are going to have to be stubborn today
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Re: BloodBath V

Post by Chamberlain »

Hey Reb,

See the picture below. There were a couple of anomalies of the dead ....

But while overlooking the carnage, you will see some guys charging with only half a body, no legs...
Charging with no head...
The attachment Bloodbath1.jpg is no longer available
Chamberlain
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-Col. Joshua Chamberlain, 20th Maine

We cannot retreat. We cannot withdraw. We are going to have to be stubborn today
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RebBugler
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Re: BloodBath V

Post by RebBugler »

Thanks John,

Oops, I got ahead of myself, BloodBath is presently clashing with the TC2M Sprites Test mod. This issue is already fixed, just haven't got it uploaded yet.
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RebBugler
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Re: BloodBath V

Post by RebBugler »

Upgrade to VI...first post.

Well, it's been over two years since I did an upgrade, and now here's two in less than two weeks.

Is it a packing frenzy :woohoo: , or is it Alzheimers? :unsure:
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RebBugler
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BloodBath VI

Post by RebBugler »

Due to some recent interest I've bumped up this 'almost a decade old' mod.  No changes, just reflections, plus making it easier to find. Image
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