Road to Wargram and Peninsular Mod - Updated 1.6

yankee1950
Reactions:
Posts: 14
Joined: Mon Jun 08, 2009 1:26 am

Re: Road to Wargram and Peninsular Mod - Updated 1.6

Post by yankee1950 »

Hi All:

I am new to this forum - first of all - thanks to everyone who helped develop the NAP Mod for Gettysburg - it is truly "oustanding". I am very anxious to play - but I am having a problem. I currently have my Gettysburg updated to 1.6 - and I just downloaded the NAP Mod which is also at 1.6. I installed the Mod and I see the NAP opening screen (so it is activated). When I go to select SANDBOX from the menu - I get a CTD. I have "no probs" running regular Gettysburg 1.6. Please - can someone give me some guidance. I am using Win 7 - 64 BIT. If you need any other hardware specs please advise.

Thanks

Yankee
Jack ONeill
Reactions:
Posts: 1892
Joined: Mon Apr 28, 2008 10:49 pm

Re: Road to Wargram and Peninsular Mod - Updated 1.6

Post by Jack ONeill »

Yank,

Did you download BOTH the NapMod components? You need the NapMod section with the OOBs and the Graphics files AND also the NapMod section which has the .csv files. It is possible you may not have the complete set-up to run it. Let us know.

Jack B)
American by birth, Californian by geography, Southerner by the Grace of God.

"Molon Labe"
yankee1950
Reactions:
Posts: 14
Joined: Mon Jun 08, 2009 1:26 am

Re: Road to Wargram and Peninsular Mod - Updated 1.6

Post by yankee1950 »

Hi Jack:

Thanks for your quick response - I downloaded the NAP MOD from the following:

www.norbsoftdev.net/forum/napoleonic-er ... -sp-and-mp

I extracted the folder into the "mods" folder of my SOW GB installation. The folder contains the following sub folders:
TEXT
SCENARIOS
OOBS
GRAPHICS

And an INTRO.TXT document. Am I missing aomething?

Thanks for your help. :)
yankee1950
Reactions:
Posts: 14
Joined: Mon Jun 08, 2009 1:26 am

Re: Road to Wargram and Peninsular Mod - Updated 1.6

Post by yankee1950 »

Hi Again Jack - problem solved - I DID need to download the CSV Zip file - which I missed the first time.

Thanks for your help.

Yank
Jack ONeill
Reactions:
Posts: 1892
Joined: Mon Apr 28, 2008 10:49 pm

Re: Road to Wargram and Peninsular Mod - Updated 1.6

Post by Jack ONeill »

Yank,

Roger that. We live to serve.

Jack B)

"Molon Labe"
American by birth, Californian by geography, Southerner by the Grace of God.

"Molon Labe"
Hyroda
Reactions:
Posts: 11
Joined: Thu Jan 31, 2013 9:41 pm

Re: Road to Wargram and Peninsular Mod - Updated 1.6

Post by Hyroda »

hey all,

i have downloaded this mod,...but im not sure where to activate in game this mod.
there is no location to activate those mods i downloaded in here.
mabye someone of you can help me to play th game in the napoleonic era i wish to

many greating
Jack ONeill
Reactions:
Posts: 1892
Joined: Mon Apr 28, 2008 10:49 pm

Re: Road to Wargram and Peninsular Mod - Updated 1.6

Post by Jack ONeill »

Hy,

Place the NapMod folders, (there are two - make sure you have both), in the "Mods" section of the game. Start the game - click on the "Modifications" section to open that - scroll down the list of "Mods" there until you find the NapMods - Click on the NapMod listing and highlight it, making sure the yellow box shows up - use the up/down arrows at the bottom of the page to raise the mod up to the top of the list - next, click on the NapMod.CSV folder to highlight it and get the yellow box showing - use the up/down arrow keys and raise this folder up to right underneath the first one - click on the "Use these Mods" key on the lower right-center of the page - this should take you back to the start page - go to Sandbox and engage -

Jack B)
American by birth, Californian by geography, Southerner by the Grace of God.

"Molon Labe"
Hyroda
Reactions:
Posts: 11
Joined: Thu Jan 31, 2013 9:41 pm

Re: Road to Wargram and Peninsular Mod - Updated 1.6

Post by Hyroda »

yeah it works,...and so i have got another question :),,

so when i pick up any unit on the map,...i see still have a csa or us background on the unit information,...
is there a way to change it?
Jim
Reactions:
Posts: 1082
Joined: Tue Nov 27, 2007 8:53 am

Re: Road to Wargram and Peninsular Mod - Updated 1.6

Post by Jim »

One of the other modders is working on that now, but it is not released yet. Keep your eye on the Nap Mod Portraits thread for updates.

-Jim
"My God, if we've not got a cool brain and a big one too, to manage this affair, the nation is ruined forever." Unknown private, 14th Vermont, 2 July 1863
Jack ONeill
Reactions:
Posts: 1892
Joined: Mon Apr 28, 2008 10:49 pm

Re: Road to Wargram and Peninsular Mod - Updated 1.6

Post by Jack ONeill »

....oh yes...and you're welcome... :)

Jack B)
American by birth, Californian by geography, Southerner by the Grace of God.

"Molon Labe"
Post Reply