I have determined that the 2 Napoleanic Armies Gunship has built and I have added to will fit on the smaller, "normal" maps of Gettysburg. Barely, but they do. I know how to remove the fences and walls visually. My questions are - can the "obstacle effect" of the fences and walls be removed easily and if so, How?
Jack , after you have turned off the houses, fences, etc…here is how this works!
The
Maps are controlled by several files that are located in the
Base \ Maps folder.
In order to get the game to load any amended
Map \ Files requires that you place a
Maps folder into a
Mod .
Once the
Map Folder is in a Mod – Open the SDK and copy the
mapname.csv from the SDK into the
Mod \ Maps – Folder .
Useful Information – each Map is controlled by
five different files, but the only one that you need for this is the
mapname.csv file.
Open up that file once you have it located in the Mod…and look for these lines…
IDS_MAP_Fence,75,-0.7,,1000,4,45,-10,0,,,,,,,,
IDS_MAP_Fence,76,0,25,1000,0,45,0,0,1,,
IDS_MAP_Wall,80,-0.7,1,1000,4,65,-8,0,1,1,,
IDS_MAP_Wall,81,0,,1000,0,65,0,0,,,,,,,,
Once, you have located those lines scroll down and find the line below this one. This line will treat all of the terrain as Open, no barriers.
IDS_MAP_Open,255,0,3600,1000,0,0,0,0,,,1,GFX_Tree_A_1,GFX_Tree_A_2,GFX_Tree_A_3,GFX_Tree_A_4,GFX_Tree_6
Basically, you would edit all of the lines pertaining to a fence, or a wall, probably a building also to act the same as
IDS_Map_Open .
You do that by editing only the following Columns
C through
Q – for all of the lines that you do not want to have a barrier.
Clear as Mud!
davinci