MP Co-op AI
Posted: Thu Nov 24, 2011 4:56 pm
I managed to get a couple of friends to get SOW and we've been playing some sessions over LAN, which is great because the lag is hardly noticeable. My friends want to play only co-op, wisely not confident enough to face me in PVP 
We tried to play the mp blocher's knoll scenario from the union side, but the confederate division which was supposed to attack the knoll didn't move even when I closed in on them. I thought that maybe it's because the scenario was designed in mind for the players to take charge of the confederates and so there was no scripted AI to prompt them forward. Is this the case? How can I tell which scenarios are suitable for co-op with which roles?
We ended up playing sandbox against the AI and had lots of fun coordinating out brigades against the AI. It was no match for three human players and got almost surrounded, but made a good retreat and tried to flank our line pretty well.

We tried to play the mp blocher's knoll scenario from the union side, but the confederate division which was supposed to attack the knoll didn't move even when I closed in on them. I thought that maybe it's because the scenario was designed in mind for the players to take charge of the confederates and so there was no scripted AI to prompt them forward. Is this the case? How can I tell which scenarios are suitable for co-op with which roles?
We ended up playing sandbox against the AI and had lots of fun coordinating out brigades against the AI. It was no match for three human players and got almost surrounded, but made a good retreat and tried to flank our line pretty well.