Nap_Fire_Mod_V1

Davinci
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Nap_Fire_Mod_V1

Post by Davinci »

This is just a simple mod that will have the infantry units Load their weapons correctly, instead of raising them, and then lowering them without firing!

Basically, the same thing that was done with the default units a while back, for those that remember!
The attachment fire1.jpg is no longer available
davinci
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Last edited by Davinci on Sun Dec 04, 2011 1:46 pm, edited 1 time in total.
The only true logic is that, there is no true logic!
Crikey
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Re: Nap_Fire_Mod_V1

Post by Crikey »

Thanks D.

Have yet to fire up the Nap mod but from what I've seen on this forum, it's terrific.

And those new ground textures really pop. B)
Beef Stu
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Re: Nap_Fire_Mod_V1

Post by Beef Stu »

i can't run any other mods with the nap mod, how does this work?
Davinci
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Re: Nap_Fire_Mod_V1

Post by Davinci »

i can't run any other mods with the nap mod, how does this work?
This mod should work with the Napoleon Mod - due to the fact that the lines were extracted from the Mod, and slightly changed.

Just activate the Mod along with the Napoleon Mod!

davinci
The only true logic is that, there is no true logic!
Beef Stu
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Re: Nap_Fire_Mod_V1

Post by Beef Stu »

yeah it works , good stuff.
gunship24
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Re: Nap_Fire_Mod_V1

Post by gunship24 »

Thanks Davinci got it working, that ground texture looks superb. Question about mods, if it appears at the bottom of the Mod list is it loaded last?
Davinci
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Re: Nap_Fire_Mod_V1

Post by Davinci »

Question about mods, if it appears at the bottom of the Mod list is it loaded last?
I’m not exactly sure how the Modifications Section work in relation to which files are loaded before or after each other, I have always combined the Mods that I like into a single Mod.

But, going by the SOWGB.txt file, the files are loaded in the order that they appear in the Modifications Section.

One of the Team Members will have to answer this one!

BTW – Excellent Mod !

davinci
The only true logic is that, there is no true logic!
PANGI
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Re: Nap_Fire_Mod_V1

Post by PANGI »

fire1.jpg
Isn't the smoke dirtier? :huh:
HUSSAAAAAR!!!
Davinci
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Re: Nap_Fire_Mod_V1

Post by Davinci »

Isn't the smoke dirtier? :huh:
Yes, I darkened the smoke due to the fact that they are using black powder, so I’m thinking that the smoke would appear blackish-grey.

I don’t really know how it would look in person!

davinci
The only true logic is that, there is no true logic!
Jack ONeill
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Re: Nap_Fire_Mod_V1

Post by Jack ONeill »

DaV,

It actually is fairly whitish. Have used lots of Black powder in re-enacting. The stock color is reasonably accurate.

Jack B)
American by birth, Californian by geography, Southerner by the Grace of God.

"Molon Labe"
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