Mod update including new sprites

gunship24
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Re: Mod update including new sprites

Post by gunship24 »

gunship,
If it would help, I have a lot of Peninsula OOBs for TC2M, large and small. I know you can do better, but, with the help of the OOB converter, maybe they would be a good start for you. I'm really glad to hear you'll be doing Peninsula sprites!
Yes that would be good thanks Tacloban.
Tacloban
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Re: Mod update including new sprites

Post by Tacloban »

Gunship, The attachment below has most if not all of them.
The attachment NapPeninsular.rar is no longer available
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NapPeninsular.rar
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Lord Ashram
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Re: Mod update including new sprites

Post by Lord Ashram »

Love the Austrians, but really looking forward to the Brits and Russians... :)

So glad this mod got made!
gunship24
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Re: Mod update including new sprites

Post by gunship24 »

This is my current thinking of the toolbar. I have added a unit card, the idea here is to get the facing colours correct for all those that have different facings. I have also got rid of the groups buttons and everything will be on the main bar. It still all fits in 1024x768.
The attachment screen0187.jpg is no longer available
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screen0187.jpg
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screen0186.jpg
screen0186.jpg (298.91 KiB) Viewed 187 times
Last edited by gunship24 on Sat Dec 17, 2011 11:06 pm, edited 1 time in total.
Jack ONeill
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Re: Mod update including new sprites

Post by Jack ONeill »

Liking it alot.

Jack B)
American by birth, Californian by geography, Southerner by the Grace of God.

"Molon Labe"
Davinci
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Re: Mod update including new sprites

Post by Davinci »

This is my current thinking of the toolbar. I have added a unit card, the idea here is to get the facing colours correct for all those that have different facings. I have also got rid of the groups’ buttons and everything will be on the main bar.
You are one extremely talented modder that just keeps going, and going!

I like the new unit cards, and would agree that the group toolbar buttons should be on one level.

Keep up the excellent work!

EDIT Post

Jack when do you sleep, you have been working like a mad man since this mod became available, keep pumping out those OOB's.

davinci
Last edited by Davinci on Sat Dec 17, 2011 11:19 pm, edited 1 time in total.
Reason: Forgot to mention Jack the non-sleeper!
The only true logic is that, there is no true logic!
gunship24
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Re: Mod update including new sprites

Post by gunship24 »

Davinci, thanks and cant wait for your maps to come out.
He111
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Re: Mod update including new sprites

Post by He111 »

Im really looking Forward to this tweaks applying to the Mod.

Do the Units get Mixed Uniforms ?
Like showing some older Uniforms of the Same Type in Battle Experienced Units ?


Cheers
Jack ONeill
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Re: Mod update including new sprites

Post by Jack ONeill »

He,

Probably not. Mixed uniforms suck up alot of FPS. With the larger armies, plus the many different uniforms already, it would really tax both the game engine and most peoples computers.

Jack B)
American by birth, Californian by geography, Southerner by the Grace of God.

"Molon Labe"
He111
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Re: Mod update including new sprites

Post by He111 »

Hm,

i think the Bigger Scenarios on the Vanilla Game with mixed uniforms worked fine.
Maybe it should be optional to mix Uniforms a litle.
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