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OOB and Game Engine Variable Questions
Posted: Thu Dec 22, 2011 10:30 pm
by Hancock the Superb
When I look at the SDK manual, I pay careful attention to the game engine variables. For OOBs, is there any way to set not only #name, but #name2 and #name3 as well? Unfortunately, OOB creaters cannot specify even #name2 for regiments. In addition, I see the #weapon and #weapon2, but how might I specify a second weapon. How would this weapon work in the game? I also see the #sellead1, #sellead2, and so on. What are these commands and how do they work? What does the #rank command do and how can I set it?
Thanks for your help.
Re: OOB and Game Engine Variable Questions
Posted: Fri Dec 30, 2011 5:39 am
by Hancock the Superb
Bump...hopefully it will get answered this time.
So to recap:
How could I set names 2 and 3 (especially for regiments) using the oob?
How can I set #weapon2 using the oob?
What does #sellead1,2,3 do?
What is the #rank command?
In addition, playing around with the tilde key:
How can I set the weather? I can put Weather=5, but that doesn't work. However, weather sets the weather equal to 0.
Thanks for your guys' help. I know the team is especially busy after the release of Antietam.
Re: OOB and Game Engine Variable Questions
Posted: Fri Dec 30, 2011 3:31 pm
by ADukes
You cannot.
You cannot.
Nothing. It's a variable that stores the leader number.
It is no command, it is another variable.
The correct command is weather:5.
Re: OOB and Game Engine Variable Questions
Posted: Sat Dec 31, 2011 3:39 am
by Hancock the Superb
Thanks ADukes.
That answers my questions.