Frontage Change from 1.4
Posted: Tue Jan 03, 2012 2:11 am
As remarkable as the 1.4 1:1 sprite:soldier change is, does it "fix" or "break" unit frontages over against previous versions?
Put another way, it looks like 1:1 frontages are substantially larger than the previous 4:1's (duh). Were then the frontages off under 4:1 or are they off under 1:1?
I suspect, note I say suspect, that the 4:1's are correct, but I wanted to ask the experts.
Best,
Jim
"Cyrano"
:/7)
Put another way, it looks like 1:1 frontages are substantially larger than the previous 4:1's (duh). Were then the frontages off under 4:1 or are they off under 1:1?
I suspect, note I say suspect, that the 4:1's are correct, but I wanted to ask the experts.
Best,
Jim
"Cyrano"
:/7)