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Napoleonic War Mod
Posted: Sat Feb 11, 2012 8:50 pm
by william1993
I have two questions.
Why does square not stand still. In real life, when infantry formed square, they did not break into line to charge cavalry. But when I form square, as soon as the cavalry get close, the infantry un-form and charge.
Also, when I try to use the Napoleonic fire mod, it crashes the game. Why? Only that and the wagram mod are active.
Re: Napoleonic War Mod
Posted: Sat Feb 11, 2012 9:01 pm
by Chamberlain
William,
I have asked the guys to move this post to the "Napoleonic Era" Forum which is a sub Forum of the Modifications Category.
Chamberlain
Re: Napoleonic War Mod
Posted: Sat Feb 11, 2012 9:27 pm
by Jack ONeill
Will,
The Square Charging aspect is a glitch in the game. Since the game is designed for CW combat, there is no provision for squares holding position since, during the CW, there are only 2 recorded instances of units actually forming square. So, no need to have it in the game. It helps a little to TC the units in square since then they will wait until the last minute to charge.
Don't know why the firing mod doesn't work. I have been trying to figure that one out also. I think DaVinci did the original one. He'll figure it out when he has time.
Jack B)
Re: Napoleonic War Mod
Posted: Sun Feb 12, 2012 4:15 am
by Davinci
Don't know why the firing mod doesn't work. I have been trying to figure that one out also. I think DaVinci did the original one. He'll figure it out when he has time.
Jack B)
Jack Are you trying to use this mod with the
Napoleon Mod - I doubt that it would work considering that the Napoleon Mod will use different names.
davinci
Re: Napoleonic War Mod
Posted: Sun Feb 12, 2012 5:10 am
by william1993
which mod do we use it with?
Re: Napoleonic War Mod
Posted: Sun Feb 12, 2012 5:21 am
by Jack ONeill
Dav,
I am assuming William is speaking of the Nap_Fire_Mod_V1. I thought you did it. Anyway, I think since it was designed before version 1.4, that is why it's not working.
Jack B)
Re: Napoleonic War Mod
Posted: Sun Feb 12, 2012 5:31 am
by Davinci
Dav,
I am assuming William is speaking of the Nap_Fire_Mod_V1. I thought you did it. Anyway, I think since it was designed before version 1.4, that is why it's not working.
Jack B)
Jack - Negative, I didn't do that one.
Hopefully,
gunship can answer this!
davinci
Re: Napoleonic War Mod
Posted: Sun Feb 12, 2012 6:22 am
by Jack ONeill
DaV,
The only other possibility is MTG.
Jack B)
Re: Napoleonic War Mod
Posted: Sun Feb 12, 2012 6:51 am
by william1993
MTG?
Re: Napoleonic War Mod
Posted: Sun Feb 12, 2012 7:14 am
by born2see
Marching Thru Georgia