One last clarification on orders via courier....
Posted: Thu Feb 23, 2012 9:29 pm
I have started back playing and had a game as Corp command in an Army vs Army game. I am patched to the latest beta and the only mod related to couriers I use is the "Courier Fix" mod. BTW the orders line up on this mod is very helpful and Norb should use it as his standard. I'm see some inconsistencies in how the game reacts. Also each time I play, I use the time switcheroo that was suggested for my first order.
This is what I see. As Ewell my first courier order to Early is received and he sends out messengers to his Division commands...but all regiments under him begin to move even before the couriers from the division leaders is received but the messengers do go out and once they reach the regiments then they all fall in line, move toward the roads etc.
My next order goes to Rhodes who receives it and sends couriers (after some delay I might add which I assumed is related somehow to his abilities)to his division leaders. This time the regiments do not move until they receive their orders from their divisions. As you see ...inconsistent. None of this actually interferes with my enjoyment of playing. Perhaps this is mostly related to playing at the Corp level. I may try playing as Lee and see what happens.
I haven't noticed any of this when playing as a division leader yet. I know there has been discussion on here about what a bear this whole courier system is to work on but it is the best thing about this game if you ask me. I was wondering if any additional work was being done from a game engine standpoint on this very important feature.
This is what I see. As Ewell my first courier order to Early is received and he sends out messengers to his Division commands...but all regiments under him begin to move even before the couriers from the division leaders is received but the messengers do go out and once they reach the regiments then they all fall in line, move toward the roads etc.
My next order goes to Rhodes who receives it and sends couriers (after some delay I might add which I assumed is related somehow to his abilities)to his division leaders. This time the regiments do not move until they receive their orders from their divisions. As you see ...inconsistent. None of this actually interferes with my enjoyment of playing. Perhaps this is mostly related to playing at the Corp level. I may try playing as Lee and see what happens.
I haven't noticed any of this when playing as a division leader yet. I know there has been discussion on here about what a bear this whole courier system is to work on but it is the best thing about this game if you ask me. I was wondering if any additional work was being done from a game engine standpoint on this very important feature.