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Antietam MP Scenarios - Released

Posted: Wed Sep 12, 2012 3:49 pm
by Little Powell
http://www.norbsoftdev.net/images/stories/antietam.jpg[/img_size]
By request, to commemorate the 150th Anniversary of The Battle of Antietam, here are three multiplayer scenarios covering the three major engagements of the battle.

Download Link

To install, simply unzip to your Mods folder. Go to your modifications menu and enable the mod. The scenarios will be available in your Multiplayer menu.

Info: For the first two scenarios; the first half of play (1 Hour)objectives are worth 0 points. They are for strategy only. At the 1 hour mark, they turn from silver to 'Gold', and are then worth 100 points per minute. The side that holds these 'Gold' objectives for the most time, will more than likely win the scenario. The last scenario, the objectives are held by the Confederates and award 100 points per minute at the start. This is to give the heavily outnumbered Confederates a slight edge.


AN MP02-Sept17-The Bloody Cornfield (Corps)
- This multiplayer scenario depicts the action in and around The Cornfield on the morning of September 17th, 1862 for the start of The Battle of Antietam.

AN MP03-Sept17-The Sunken Road (Div) - This multiplayer scenario depicts the attack on the Sunken Road/Bloody Lane by French's Third Division on the morning of September 17th, 1862 for The Battle of Antietam.

AN MP04-Sept17-Burnside's Bridge (Corps)
- This multiplayer scenario depicts the attack on the Rohrbach Bridge by Burnside's Ninth Corps on the morning of September 17th, 1862 for The Battle of Antietam. It is based on the 1 Hour Longstreet variant in the single player scenarios AN11 and AN12 to give the Confederates more men.

Re: Antietam MP Scenarios - Released

Posted: Wed Sep 12, 2012 5:09 pm
by con20or
Excellent!

Re: Antietam MP Scenarios - Released

Posted: Wed Sep 12, 2012 8:01 pm
by Neal
*cough, cough* Oh my goodness, I feel so sick today! I may have to go home from work... :sick:

I've got the Antietamvirus Influenza. Doc says it's pretty serious, kinda like the Bird Flu, but not exactly.

I need to stay home, boss, it's for the best...

:laugh:

Re: Antietam MP Scenarios - Released

Posted: Wed Sep 12, 2012 9:17 pm
by Baldwin
Thanks a bunch LP! NSD always impresses me especially when presents arrive early!

Re: Antietam MP Scenarios - Released

Posted: Wed Sep 12, 2012 10:32 pm
by Blaugrana
Brilliant !! Many thanks!

Re: Antietam MP Scenarios - Released

Posted: Thu Sep 13, 2012 6:26 pm
by Little Powell
You're very welcome. I'd love to see some AAR's posted after you guys have given them a spin. Should make for some fun battles. Especially the first one where the forces are very balanced. AN03 will also be interesting with the Confederates being outnumbered, but having the huge defensive bonus at the lane. And of course if you can survive playing as the Confederates in AN04, pretty impressive. :)

Re: Antietam MP Scenarios - Released

Posted: Sat Sep 15, 2012 2:10 am
by william1993
How do you play this? I thought multiplayer was with other people, we can play these solo?

Re: Antietam MP Scenarios - Released

Posted: Sat Sep 15, 2012 2:28 am
by Little Powell
How do you play this? I thought multiplayer was with other people, we can play these solo?
They are multiplayer scenarios.

Re: Antietam MP Scenarios - Released

Posted: Sat Sep 15, 2012 11:13 am
by Blaugrana
How do you play this? I thought multiplayer was with other people, we can play these solo?
IIRC, you can play MP scenarios solo. Here's what ADukes told me to do some months ago:
MP -> Host -> Scenario Game -> Select Scenario -> Set Scenario -> Select Commander -> Set Officer -> Launch

I hope this works. I can't test it at the moment.

Re: Antietam MP Scenarios - Released

Posted: Sat Sep 15, 2012 5:40 pm
by Little Powell
You can also open up the scenario.ini file found in the scenario folder, and change the type from MP to SP. They will show up in your User Scenarios. :)