Antietam MP Scenarios - Released
Posted: Wed Sep 12, 2012 3:49 pm
By request, to commemorate the 150th Anniversary of The Battle of Antietam, here are three multiplayer scenarios covering the three major engagements of the battle.
Download Link
To install, simply unzip to your Mods folder. Go to your modifications menu and enable the mod. The scenarios will be available in your Multiplayer menu.
Info: For the first two scenarios; the first half of play (1 Hour)objectives are worth 0 points. They are for strategy only. At the 1 hour mark, they turn from silver to 'Gold', and are then worth 100 points per minute. The side that holds these 'Gold' objectives for the most time, will more than likely win the scenario. The last scenario, the objectives are held by the Confederates and award 100 points per minute at the start. This is to give the heavily outnumbered Confederates a slight edge.
AN MP02-Sept17-The Bloody Cornfield (Corps) - This multiplayer scenario depicts the action in and around The Cornfield on the morning of September 17th, 1862 for the start of The Battle of Antietam.
AN MP03-Sept17-The Sunken Road (Div) - This multiplayer scenario depicts the attack on the Sunken Road/Bloody Lane by French's Third Division on the morning of September 17th, 1862 for The Battle of Antietam.
AN MP04-Sept17-Burnside's Bridge (Corps) - This multiplayer scenario depicts the attack on the Rohrbach Bridge by Burnside's Ninth Corps on the morning of September 17th, 1862 for The Battle of Antietam. It is based on the 1 Hour Longstreet variant in the single player scenarios AN11 and AN12 to give the Confederates more men.
Download Link
To install, simply unzip to your Mods folder. Go to your modifications menu and enable the mod. The scenarios will be available in your Multiplayer menu.
Info: For the first two scenarios; the first half of play (1 Hour)objectives are worth 0 points. They are for strategy only. At the 1 hour mark, they turn from silver to 'Gold', and are then worth 100 points per minute. The side that holds these 'Gold' objectives for the most time, will more than likely win the scenario. The last scenario, the objectives are held by the Confederates and award 100 points per minute at the start. This is to give the heavily outnumbered Confederates a slight edge.
AN MP02-Sept17-The Bloody Cornfield (Corps) - This multiplayer scenario depicts the action in and around The Cornfield on the morning of September 17th, 1862 for the start of The Battle of Antietam.
AN MP03-Sept17-The Sunken Road (Div) - This multiplayer scenario depicts the attack on the Sunken Road/Bloody Lane by French's Third Division on the morning of September 17th, 1862 for The Battle of Antietam.
AN MP04-Sept17-Burnside's Bridge (Corps) - This multiplayer scenario depicts the attack on the Rohrbach Bridge by Burnside's Ninth Corps on the morning of September 17th, 1862 for The Battle of Antietam. It is based on the 1 Hour Longstreet variant in the single player scenarios AN11 and AN12 to give the Confederates more men.