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Re: SowGB SDK Ver 1.6 Beta

Posted: Sun Jul 28, 2013 4:45 am
by Jack ONeill
Yeah, I figured that as a possibility. Crap...

Later that same day - Got it! Had to turn my damn anti-virus off. First time for that.

Re: SowGB SDK Ver 1.6 Beta

Posted: Sun Jul 28, 2013 5:09 pm
by KG_Soldier
Yeah, I figured that as a possibility. Crap...

Later that same day - Got it! Had to turn my damn anti-virus off. First time for that.
Most antivirus programs have Norb's name on its no-fly list. Norb obviously hacked his way through high school and college and somehow the word got out.

Re: SowGB SDK Ver 1.6 Beta

Posted: Tue Aug 13, 2013 6:48 am
by 35th Georgia
I've tried loading after renaming it to the correct folder and it's a no go. I'm running the Matrix load and all is up to date. Says the folder does not exist.

Re: SowGB SDK Ver 1.6 Beta

Posted: Tue Aug 13, 2013 3:18 pm
by Little Powell
Does it ask if you want to create the folder? If so hit yes to continue.

Re: SowGB SDK Ver 1.6 Beta

Posted: Wed Aug 14, 2013 3:44 am
by 35th Georgia
Thank you

Re: SowGB SDK Ver 1.6 Beta

Posted: Tue Jul 07, 2015 5:54 pm
by 1st Texas Sharpshooters
EDIT: Have been reading around on the forum and found that I have confused the ways modding is working. I was expecting some waredit program (as from TC2M). I dig in...

Hi,
After some time away from the front I reinstalled SOWGB (anniversary edition) and wanted to download the SDK.
When I run the install it want me to put the SDK in a Norb..-file, away from my Matrix-file where I got the game. No matter where I select the SDK to go, I cant find any SDK-program file to open the oob-files. I have all the other content in the SDK, like the oob-files. They are all still in windows works mode.
Im sure Im missing some very important point here - can anyone please direct me to how the SDK works, for dummies :)
Best regard...

Re: SowGB SDK Ver 1.6 Beta

Posted: Wed Jul 08, 2015 12:46 am
by JohnVW
ok: what is "SowGB SDK Ver 1.6 Beta" (and why would I want it)? an upgrade? thanks...

Re: SowGB SDK Ver 1.6 Beta

Posted: Wed Jul 08, 2015 3:55 pm
by Little Powell
ok: what is "SowGB SDK Ver 1.6 Beta" (and why would I want it)? an upgrade? thanks...
The SDK contains the files and manual with instructions on how to mod the game.

Re: SowGB SDK Ver 1.6 Beta

Posted: Wed Jul 08, 2015 3:57 pm
by Little Powell
EDIT: Have been reading around on the forum and found that I have confused the ways modding is working. I was expecting some waredit program (as from TC2M). I dig in...

Hi,
After some time away from the front I reinstalled SOWGB (anniversary edition) and wanted to download the SDK.
When I run the install it want me to put the SDK in a Norb..-file, away from my Matrix-file where I got the game. No matter where I select the SDK to go, I cant find any SDK-program file to open the oob-files. I have all the other content in the SDK, like the oob-files. They are all still in windows works mode.
Im sure Im missing some very important point here - can anyone please direct me to how the SDK works, for dummies :)
Best regard...
The OOB files are opened with excel. You can also open them in open office, or a text editor but they are pretty hard to edit in text.

Re: SowGB SDK Ver 1.6 Beta

Posted: Mon Aug 31, 2015 11:45 pm
by the reb
Is this downloaded in Mod File? Is Game Version 1.6 ok or should I update to 1.6.1? And is this latest and last scenario generator for Gettysburg, meaning, if I want to write scenarios, this is it?

Thanks all,
the reb