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HD Flags Set 4 - 16 Total
Posted: Thu Oct 11, 2012 11:26 am
by RebBugler
This is a continuation of the HD Flag Sampler with 4 more flags added:
Maine - 20th Regiment
Maryland - Represented by it's Coat of Arms, 1860's
New York - Second NY flag represented, Assigned to NY Artillery Battery Officers
CS Cavalry - 3rd Bunting
Set 3
CS Artillery - ANV 1863
Indiana - 74th Regiment
Eagle - Generic representative of US states not represented. Used for Ohio in the upcoming Chancellorsville Extras - 5th Ohio regiment
Irish - Representative for all Irish flags, this is the 9th Massachusetts
Set 2
Connecticut
Delaware
CS National, Stars and Bars
US Cavalry, or Artillery Swallowtail
The first set from the HD Flag Sampler included:
Massachusetts
New York
CS Southern Cross - 2nd Bunting
US National - 34 Stars
http://www.norbsoftdev.net/forum/modifi ... dded#52128
The attachment HDFlagsSet4.jpg is no longer available
Re: HD Flags Set 4 - 16 Total
Posted: Thu Oct 11, 2012 11:54 am
by Davinci
Reb - that has to be some of your best work, so far!
Now the only thing that you need are some digital soldiers to carry them around!
You seem to be putting these out fairly quickly, have you developed a new technique?
davinci
Re: HD Flags Set 4 - 16 Total
Posted: Thu Oct 11, 2012 11:56 am
by con20or
Nice!
Out of curiosity, what dictates whether a flag is wrapped around the pole or is held on by the three rings like the confederate one on the right?
Re: HD Flags Set 4 - 16 Total
Posted: Thu Oct 11, 2012 2:15 pm
by redcoat
Reb - that has to be some of your best work, so far!
Now the only thing that you need are some digital soldiers to carry them around!
You seem to be putting these out fairly quickly, have you developed a new technique?
davinci
agree with this.
the colours are very very nice,the only thing wrong with these and all others is no colour bearer to carry them!
its one of the very few things that jars in this game.
the flags are beutifull. cheers
Re: HD Flags Set 4 - 16 Total
Posted: Thu Oct 11, 2012 2:33 pm
by Chamberlain
Fantastic job RebBugler,
Yeah, you are really puimping these flags out !!! Awesome ! Keep them coming !!!
:woohoo: :woohoo:
Chamberlain
Re: HD Flags Set 4 - 16 Total
Posted: Thu Oct 11, 2012 7:53 pm
by RebBugler
Reb - that has to be some of your best work, so far!
Now the only thing that you need are some digital soldiers to carry them around!
You seem to be putting these out fairly quickly, have you developed a new technique?
davinci
Thanks D
Flag bearers are still in the Future Depot stage. Since they'll have to be unit sprites, not 2D like the flags, they must be considered on their worth, as they will lag the game. And since there must be two, Reb and Yank, are they worth more than adding two more uniforms? You see why they're on the back burner?
Yeah, getting faster with the HD process...practice makes...well, you know.
Re: HD Flags Set 4 - 16 Total
Posted: Thu Oct 11, 2012 7:58 pm
by RebBugler
Nice!
Out of curiosity, what dictates whether a flag is wrapped around the pole or is held on by the three rings like the confederate one on the right?
I generally go with the flag's original design as pictured in museums and such. When I have to guess, Union had more sleeved, Rebs more tied...primarily had to do with amount of material available. The Union basically had access to more and better materials.
Re: HD Flags Set 4 - 16 Total
Posted: Thu Oct 11, 2012 8:29 pm
by con20or
I like the tied ones.
But id rather get stabbed with an eagle than that spike.
Re: HD Flags Set 4 - 16 Total
Posted: Thu Oct 11, 2012 8:35 pm
by Chamberlain
I like the tied ones.
But id rather get stabbed with an eagle than that spike.
Much too painful for a longer time to expire
con20or !!! :ohmy: :ohmy:
Headshot is the best way, no pain !!
Chamberlain
Re: HD Flags Set 4 - 16 Total
Posted: Thu Oct 11, 2012 8:54 pm
by con20or
Nonsense, give me a good brass-eagle bludgeoning any day of the week:)