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Question about Chancellorsville
Posted: Thu Nov 01, 2012 11:45 pm
by gbs
Jim, of the NSD team, made the statement on the Matrix forum "they feel with Chancellorsville they have raised the bar somewhat." I wonder if any one would care to elaborate? Does he mean graphics wise? Does he mean new features? Does he mean engine changes? Does he mean in game improvements like maybe the courier system?
I'm looking forward to a post by the team telling us what to look for in Chancellorsville.
Re: Question about Chancellorsville
Posted: Fri Nov 02, 2012 1:36 am
by Jim
IMO, the new maps are the big improvement. They look better and have better FPS performance than previous generations of maps. We did a scouting trip to the battlefield in mid April this year and the extensive photos were put to good use by 2TX to make the look and feel fit the time of year.
The other two scenario designers have also done a real nice job in presenting the complexity and difficult command situations of this battle.
If you liked Antietam, we think you will like Chancellorsville even more.
-Jim
Re: Question about Chancellorsville
Posted: Fri Nov 02, 2012 6:14 pm
by gbs
great news, thanks.
Re: Question about Chancellorsville
Posted: Tue Nov 06, 2012 9:45 pm
by Garnier
Re: Question about Chancellorsville
Posted: Wed Nov 07, 2012 12:48 am
by Petrus58
downloaded and installed with no problems. I have only had the chance to have a quick look at a few of the scenarios so far, but load times are quite a bit quicker, and the maps are absolutely gorgeous. Looking forward to playing this!