Scenario creating - making regiments stay put
Posted: Tue Jan 22, 2013 4:53 am
Im dabbling in the art of scenario creating. I got all the opening positions sorted and units are moved here and there to hug woods and walls, stay on roads etc. The problem I have now is choosing the correct commands for the script to do what I want the AI to do.
I would like the units ive strategicaly placed on walls to stay put on both sides. I have an idea on how to do this by using the 'stay' order, but was wondering if there was a better way, should i detach units first for example? I also want some units to start moving only if the enemy get close so again was wondering what the best way to do this was.
B)
I would like the units ive strategicaly placed on walls to stay put on both sides. I have an idea on how to do this by using the 'stay' order, but was wondering if there was a better way, should i detach units first for example? I also want some units to start moving only if the enemy get close so again was wondering what the best way to do this was.
B)