`GETTYSBURG WORKS FINE, BUT ANY OTHER ADD-ON KILLS THE GAME
Posted: Tue Mar 05, 2013 6:21 am
HAVING, I THINK, RESOLVED ALL OTHER PROBLEMS BY A NEW INSTALLATION OF Gettysburg & ALL ITS PARTS, NOW I FIND THAT ONLY THE GETTYSBURG PART OF THE GAME WORKS PERFECTLY. fOR EVERYTHING ELSE, THE GAME DIES. fOR EXAMPLE, IN CHANCELLORSVILLE...
Game Launched
19:53:42 Version:SOWGB
1.5001
19:53:45 Loading Defined Lists
19:53:45 Initializing
19:53:47 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\10MileMapV1
19:53:47 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\10MileMapV2
19:53:47 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\AlpineMapMod
19:53:47 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\Antietam CSA Flags
19:53:47 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\Antietam Mini Maps
19:53:47 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\Antietam MP Scenarios
19:53:47 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\AP Hill Carryover Scenario Series
19:53:47 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\BlueGreyIcon
19:53:47 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\Bugles and Flags v10
19:53:47 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\Bugles and Flags XI
19:53:47 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\Darker Tree Mod
19:53:47 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\DriftAB
19:53:47 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\Enhanced_Arty_&_Flank_Fire
19:53:47 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\Gatling Gun Mod
19:53:47 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\Gettysburg 3Days Carryover
19:53:47 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\Gettysburg Cemetery Hill - Culps Hill Series
19:53:47 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\Gettysburg_3Days_in_7Hours
19:53:47 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\Graphics
19:53:47 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\GUI_Mod
19:53:47 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\Gun Fire Sounds
19:53:47 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\Kershaw Scenario Series
19:53:47 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\Main Scenario Menu with Audio Edition 2
19:53:47 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\My_Music
19:53:47 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\Olustee
19:53:47 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\Pipe Creek SR10
19:53:47 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\Scenarios
19:53:47 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\Secessionville
19:53:47 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\SoW - USCT mod
19:53:47 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\TC2M_CMP30_OOBS
19:53:47 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\Ten Days
19:53:47 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\Trevilian Station
19:53:47 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\Valverde
19:53:47 Ansi:16, TexH:4096, TexW:4096
19:53:47 SOWGB Loaded
19:53:47 19:53:47
19:54:14 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\10MileMapV1
19:54:14 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\10MileMapV2
19:54:14 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\AlpineMapMod
19:54:14 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\Antietam CSA Flags
19:54:14 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\Antietam Mini Maps
19:54:14 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\Antietam MP Scenarios
19:54:14 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\AP Hill Carryover Scenario Series
19:54:14 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\BlueGreyIcon
19:54:14 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\Bugles and Flags v10
19:54:14 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\Bugles and Flags XI
19:54:14 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\Darker Tree Mod
19:54:14 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\DriftAB
19:54:14 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\Enhanced_Arty_&_Flank_Fire
19:54:14 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\Gatling Gun Mod
19:54:14 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\Gettysburg 3Days Carryover
19:54:14 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\Gettysburg Cemetery Hill - Culps Hill Series
19:54:14 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\Gettysburg_3Days_in_7Hours
19:54:14 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\Graphics
19:54:14 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\GUI_Mod
19:54:14 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\Gun Fire Sounds
19:54:14 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\Kershaw Scenario Series
19:54:14 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\Main Scenario Menu with Audio Edition 2
19:54:14 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\My_Music
19:54:14 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\Olustee
19:54:14 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\Pipe Creek SR10
19:54:14 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\Scenarios
19:54:14 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\Secessionville
19:54:14 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\SoW - USCT mod
19:54:14 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\TC2M_CMP30_OOBS
19:54:14 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\Ten Days
19:54:14 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\Trevilian Station
19:54:14 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\Valverde
19:54:14 Loading GB22-July2-Brinkerhoff's Ridge-Rebels Dead Ahead (U-Div)
19:54:14 Load your muskets...
19:54:14 19:54:14
19:54:14 Loading GB22-July2-Brinkerhoff's Ridge-Rebels Dead Ahead (U-Div)
19:54:14 Loading Map (5_ECF)
16:00:00 Loading Defined Lists
16:00:00 Loading Graphics
16:00:00 ----------------loading: GFX_Obj_Minor
16:00:00 ----------------loading: GFX_Obj_UMinor
16:00:00 ----------------loading: GFX_Obj_CMinor
16:00:00 ----------------loading: GFX_Obj_Major
16:00:00 ----------------loading: GFX_Obj_UMajor
16:00:00 ----------------loading: GFX_Obj_CMajor
16:00:00 Loading Drills
16:00:00 Loading Experience Levels
16:00:00 Loading Personalities
16:00:00 Loading Tables
16:00:00 Loading Orders
16:00:00 Loading Battle Plans
16:00:00 Loading Ground Map
16:00:00 Building Map
16:00:00 Loading Explosions
16:00:00 ----------------loading: GFX_Smoke_1A
16:00:00 ----------------loading: GFX_Smoke_1B
16:00:00 ----------------loading: GFX_Smoke_1C
16:00:00 ----------------loading: GFX_Smoke_1D
16:00:00 ----------------loading: GFX_Smoke_2A
16:00:00 ----------------loading: GFX_Smoke_2B
16:00:00 ----------------loading: GFX_Smoke_2C
16:00:00 ----------------loading: GFX_Smoke_2D
16:00:00 ----------------loading: GFX_Smoke_3A
16:00:00 ----------------loading: GFX_Smoke_3B
16:00:00 ----------------loading: GFX_Smoke_3C
16:00:00 ----------------loading: GFX_Smoke_3D
16:00:00 Loading Artillery Ammo
16:00:00 ----------------loading: GFX_Burst_Solid
16:00:00 ----------------loading: GFX_Burst_Shell
16:00:00 ----------------loading: GFX_Burst_Shrapnel
16:00:00 ----------------loading: GFX_Burst_Canister
16:00:00 Loading Arsenal
16:00:00 Applying layout to map
16:00:00 Loading 2nd String
16:00:00 ----------------loading: GFX_Burst_Ground_1
16:00:00 ----------------loading: GFX_Burst_Ground_2
16:00:00 ----------------loading: GFX_Burst_Ground_3
16:00:00 ----------------loading: GFX_Burst_Ground_4
16:00:00 ----------------loading: GFX_Obj_Shadow
16:00:00 Building Armies
16:00:00 ----------------loading: GFX_USA_Cdr_01-1_Walk
16:00:00 ----------------loading: GFX_USA_Cdr_01-2_Stand
16:00:00 ----------------loading: GFX_USA_Cdr_01-3_Run
16:00:00 ----------------loading: GFX_USA_Cdr_01-4_Death
16:00:00 ----------------loading: GFX_USA_Cav_01-1_Walk
16:00:00 ----------------loading: GFX_USA_Cav_01-2_Stand
16:00:00 ----------------loading: GFX_USA_Cav_01-4_Run
16:00:00 ----------------loading: GFX_USA_Cav_01-5_Charge
16:00:00 ----------------loading: GFX_USA_Cav_01-6_Melee
16:00:00 ----------------loading: GFX_USA_Cav_01-7_Death_1
16:00:00 ----------------loading: GFX_US_Cav_1C2D
16:00:00 ----------------loading: GFX_FlagFlair
16:00:00 ----------------loading: GFX_Wheel
16:00:00 ----------------loading: GFX_US_Cav_1C2D1B
16:00:00 ----------------loading: GFX_USA_Cav_01-4_Run_Dismounted
16:00:00 ----------------loading: GFX_USA_Cav_01-2_Kneel_Dismounted
16:00:00 ----------------loading: GFX_USA_Cav_01-3_Load_Dismounted
16:00:00 ----------------loading: GFX_USA_Cav_01-3_Fire_Dismounted
16:00:00 ----------------loading: GFX_USA_Cav_01-6_Melee_Dismounted
16:00:00 ----------------loading: GFX_USA_Cav_01-7_Death_Dismounted
16:00:00 ----------------loading: GFX_US_National_Cav
16:00:00 ----------------loading: GFX_US_MD
16:00:00 ----------------loading: GFX_US_NJ
16:00:00 ----------------loading: GFX_USA_Cav_01-1_Walk_s
16:00:00 ----------------loading: GFX_USA_Cav_01-2_Stand_s
16:00:00 ----------------loading: GFX_USA_Cav_01-4_Run_s
16:00:00 ----------------loading: GFX_USA_Cav_01-5_Charge_s
16:00:00 ----------------loading: GFX_USA_Cav_01-6_Melee_s
16:00:00 ----------------loading: GFX_USA_Cav_01-7_Death_1_s
16:00:00 ----------------loading: GFX_USA_Cav_01-4_Run_Dismounted_s
16:00:00 ----------------loading: GFX_USA_Cav_01-2_Kneel_Dismounted_s
16:00:00 ----------------loading: GFX_USA_Cav_01-3_Load_Dismounted_s
16:00:00 ----------------loading: GFX_USA_Cav_01-3_Fire_Dismounted_s
16:00:00 ----------------loading: GFX_USA_Cav_01-7_Death_Dismounted_s
16:00:00 ----------------loading: GFX_US_PA
16:00:00 ----------------loading: GFX_US_Cav_1C2D2B
16:00:00 ----------------loading: GFX_US_NY
16:00:00 ----------------loading: GFX_US_Cav_Art_2B
16:00:00 ----------------loading: GFX_US_National
16:00:00 ----------------loading: GFX_USA_Art_01-1_Walk_Gun-Limbered
16:00:00 ----------------loading: GFX_USA_Art_01-2_Stand_Gun-Limbered
16:00:00 ----------------loading: GFX_USA_Inf_01-8_Death_1
16:00:00 ----------------loading: GFX_USA_Art_01-4_Death_Gun
16:00:00 ----------------loading: GFX_USA_Art_01-1_Walk_Limber
16:00:00 ----------------loading: GFX_USA_Art_01-2_Stand_Limber
16:00:00 ----------------loading: GFX_USA_TRANS_Horses_Walk
16:00:00 ----------------loading: GFX_USA_TRANS_Horses_Stand
16:00:00 ----------------loading: GFX_CSA_Art_01-1_Walk_Gun-Limbered
16:00:00 ----------------loading: GFX_CSA_Art_01-2_Stand_Gun-Limbered
16:00:00 ----------------loading: GFX_CSA_Inf_01-8_Death_1
16:00:00 ----------------loading: GFX_CSA_Art_01-4_Death_Gun
16:00:00 ----------------loading: GFX_CSA_Art_01-1_Walk_Limber
16:00:00 ----------------loading: GFX_CSA_Art_01-2_Stand_Limber
16:00:00 ----------------loading: GFX_CSA_TRANS_Horses_Walk
16:00:00 ----------------loading: GFX_CSA_TRANS_Horses_Stand
16:00:00 ----------------loading: GFX_USA_Art_01-1_Walk_Gun
16:00:00 ----------------loading: GFX_USA_Art_01-2_Stand_Gun
16:00:00 ----------------loading: GFX_USA_Art_01-3_Load_Gun
16:00:00 ----------------loading: GFX_USA_Art_01-3_Ready_Gun
16:00:00 ----------------loading: GFX_USA_Art_01-3_Fire_Gun
16:00:00 ----------------loading: GFX_USA_TRANS_Wagon_Walk
16:00:00 ----------------loading: GFX_USA_TRANS_Wagon_Stand
16:00:00 ----------------loading: GFX_TRANS_Mules_Walk
16:00:00 ----------------loading: GFX_TRANS_Mules_Stand
16:00:00 ----------------loading: GFX_CSA_TRANS_Wagon_Walk
16:00:00 ----------------loading: GFX_CSA_TRANS_Wagon_Stand
16:00:00 ----------------loading: GFX_CSA_Cdr_01-1_Walk
16:00:00 ----------------loading: GFX_CSA_Cdr_01-2_Stand
16:00:00 ----------------loading: GFX_CSA_Cdr_01-3_Run
16:00:00 ----------------loading: GFX_CSA_Cdr_01-4_Death
16:00:00 ----------------loading: GFX_CSA_Cav_01-1_Walk
16:00:00 ----------------loading: GFX_CSA_Cav_01-2_Stand
16:00:00 ----------------loading: GFX_CSA_Cav_01-4_Run
16:00:00 ----------------loading: GFX_CSA_Cav_01-5_Charge
16:00:00 ----------------loading: GFX_CSA_Cav_01-6_Melee
16:00:00 ----------------loading: GFX_CSA_Cav_01-7_Death_1
16:00:00 ----------------loading: GFX_CS_National
16:00:00 ----------------loading: GFX_CSA_Inf_01-1_Walk
16:00:00 ----------------loading: GFX_CSA_Inf_01-2_Stand
16:00:00 ----------------loading: GFX_CSA_Inf_01-3_Load
16:00:00 ----------------loading: GFX_CSA_Inf_01-3_Ready
16:00:00 ----------------loading: GFX_CSA_Inf_01-3_Fire
16:00:00 ----------------loading: GFX_CSA_Inf_01-4_Run
16:00:00 ----------------loading: GFX_CSA_Inf_01-5_Charge
16:00:00 ----------------loading: GFX_CSA_Inf_01-6_Melee
16:00:00 ----------------loading: GFX_CSA_Inf_01-7_Prone
16:00:00 ----------------loading: GFX_CSA_Inf_01-1_Walk_s
16:00:00 ----------------loading: GFX_CSA_Inf_01-2_Stand_s
16:00:00 ----------------loading: GFX_CSA_Inf_01-3_Load_s
16:00:00 ----------------loading: GFX_CSA_Inf_01-3_Ready_s
16:00:00 ----------------loading: GFX_CSA_Inf_01-3_Fire_s
16:00:00 ----------------loading: GFX_CSA_Inf_01-4_Run_s
16:00:00 ----------------loading: GFX_CSA_Inf_01-5_Charge_s
16:00:00 ----------------loading: GFX_CSA_Inf_01-6_Melee_s
16:00:00 ----------------loading: GFX_CSA_Inf_01-7_Prone_s
16:00:00 ----------------loading: GFX_CSA_Inf_01-8_Death_1_s
16:00:00 ----------------loading: GFX_CSA_Inf_01-1_Walk_t
16:00:00 ----------------loading: GFX_CSA_Inf_01-2_Stand_t
16:00:00 ----------------loading: GFX_CSA_Inf_01-3_Load_t
16:00:00 ----------------loading: GFX_CSA_Inf_01-3_Ready_t
16:00:00 ----------------loading: GFX_CSA_Inf_01-3_Fire_t
16:00:00 ----------------loading: GFX_CSA_Inf_01-4_Run_t
16:00:00 ----------------loading: GFX_CSA_Inf_01-5_Charge_t
16:00:00 ----------------loading: GFX_CSA_Inf_01-6_Melee_t
16:00:00 ----------------loading: GFX_CSA_Inf_01-7_Prone_t
16:00:00 ----------------loading: GFX_CSA_Inf_01-8_Death_1_t
16:00:00 ----------------loading: GFX_CS_National_Regt
16:00:00 ----------------loading: GFX_CS_National_Art
16:00:00 Loading GUI
16:00:00 ----------------loading: GFX_Terrain
16:00:00 ----------------loading: GFX_Weather
16:00:00 ----------------loading: GFX_MP_Stars
16:00:00 ----------------loading: GFX_Compass
16:00:00 ----------------loading: GFX_Flags
16:00:00 ----------------loading: GFX_US_Portraits_LVL3
16:00:00 ----------------loading: GFX_US_Portraits_LVL4
16:00:00 ----------------loading: GFX_US_Portraits_LVL5
16:00:00 ----------------loading: GFX_MS_Background
16:00:00 ----------------loading: GFX_MS_Buttons
16:00:00 ----------------loading: GFX_Bars
16:00:00 ----------------loading: GFX_CS_Portraits_LVL4
16:00:00 ----------------loading: GFX_CS_Portraits_LVL5
16:00:00 ----------------loading: GFX_BS_Background
16:00:00 ----------------loading: GFX_Groups
16:00:00 ----------------loading: GFX_Ammo
16:00:00 ----------------loading: GFX_Status_Icons
16:00:00 ----------------loading: GFX_BS_Buttons
16:00:00 ----------------loading: GFX_CS_Portraits_LVL3
16:00:00 ----------------loading: GFX_CS_Portraits_LVL2
16:00:00 ----------------loading: GFX_US_Portraits_LVL2
16:00:00 ----------------loading: GFX_CS_Portraits_LVL1
16:00:00 ----------------loading: GFX_US_Portraits_LVL1
16:00:00 ----------------loading: GFX_Replay_Flags
16:00:00 ----------------loading: GFX_BS_Replay_Background
16:00:00 ----------------loading: GFX_BS_Replay_Buttons
16:00:00 ----------------loading: GFX_Surrender
16:00:00 Planting Fields
16:00:00 Creating Forests
16:00:00 ----------------loading: GFX_Tree_1
16:00:00 ----------------loading: GFX_Tree_2
16:00:00 ----------------loading: GFX_Tree_3
16:00:00 ----------------loading: GFX_Tree_4
16:00:00 ----------------loading: GFX_Tree_5
16:00:00 ----------------loading: GFX_Breastworks_3
16:00:00 ----------------loading: GFX_Tree_Bare_2
16:00:00 ----------------loading: GFX_Rock_2
16:00:00 ----------------loading: GFX_Tree_Bare_4
16:00:00 ----------------loading: GFX_Rock_3
16:00:00 ----------------loading: GFX_Tree_Bare_5
16:00:00 ----------------loading: GFX_Rock_1
16:00:00 ----------------loading: GFX_Tree_Bare_6
16:00:00 ----------------loading: GFX_Rock_5
16:00:00 Bringing out the dead
16:00:00 Buying Shrubbery
16:00:00 ----------------loading: GFX_Tree_A_6
16:00:00 ----------------loading: GFX_Tree_Bare_1
16:00:00 ----------------loading: GFX_Tree_Bare_3
16:00:00 ----------------loading: GFX_Bracken_A_3
16:00:00 ----------------loading: GFX_Bracken_A_2
16:00:00 ----------------loading: GFX_Bracken_A_4
16:00:00 ----------------loading: GFX_Bracken_A_1
16:00:00 ----------------loading: GFX_Tree_A_1
16:00:00 ----------------loading: GFX_Tree_A_4
16:00:00 ----------------loading: GFX_Tree_A_3
16:00:00 ----------------loading: GFX_Tree_A_2
16:00:00 ----------------loading: GFX_Stonewall_5
16:00:00 ----------------loading: GFX_Stonewall_6
16:00:00 ----------------loading: GFX_Stonewall_7
16:00:00 ----------------loading: GFX_Tree_6
16:00:00 ----------------loading: GFX_Tree_Large_2
16:00:00 ----------------loading: GFX_Tree_Large_1
16:00:00 ----------------loading: GFX_Orchard_Peach_2
16:00:00 ----------------loading: GFX_Orchard_Peach_1
16:00:00 ----------------loading: GFX_Orchard_A_1
16:00:00 ----------------loading: GFX_Orchard_2
16:00:00 ----------------loading: GFX_Orchard_1
16:00:00 ----------------loading: GFX_Rock_6
16:00:00 ----------------loading: GFX_Gravestone_1
16:00:00 ----------------loading: GFX_Gravestone_2
16:00:00 ----------------loading: GFX_Gravestone_3
16:00:00 ----------------loading: GFX_Gravestone_4
16:00:00 ----------------loading: GFX_Gravestone_5
16:00:00 ----------------loading: GFX_Oats_1
16:00:00 ----------------loading: GFX_Corn_1
16:00:00 ----------------loading: GFX_Stonewall_1
16:00:00 ----------------loading: GFX_Stonewall_2
16:00:00 ----------------loading: GFX_Stonewall_3
16:00:00 ----------------loading: GFX_Stonewall_4
16:00:00 ----------------loading: GFX_Wheat_1
16:00:00 ----------------loading: GFX_Breastworks_1
16:00:00 ----------------loading: GFX_Breastworks_2
16:00:00 Verifying Terrain Integrity
16:00:00 Planting Shrubbery
16:00:00 Mapping Roads
16:00:00 Avoiding Buildings
16:00:00 Total Collision Objs:313
16:00:00 Drafting chain of command
16:00:00 Chain of Command: Top Commander Brig Gen David M Gregg
16:00:00 Chain of Command: Top Commander Brig Gen James A Walker
16:00:00 Unit Type differs from officer Lt Col Edward S Jones: 4th Squadron - 3rd PA Cavalry
16:00:00 Unit Type differs from officer Lt Col Edward S Jones: Company K - 3rd PA Cavalry
16:00:00 Unit Type differs from officer Lt Col Edward S Jones: Company I - 3rd PA Cavalry
16:00:00 Unit Type differs from officer Lt Col Edward S Jones: Company H - 3rd PA Cavalry
16:00:00 Unit Type differs from officer Maj Myron H Beaumont: Company I - 1st NJ Cavalry
16:00:00 Unit Type differs from officer Maj Myron H Beaumont: Company H - 1st NJ Cavalry
16:00:00 Unit Type differs from officer Maj Myron H Beaumont: Company G - 1st NJ Cavalry
16:00:00 Loading Battle Events
16:00:00 PRESS SPACE BAR TO BEGIN
16:00:00 SOWGB Level Loaded...
16:00:00 19:54:43
16:16:26 Game Ended because: Player died.
16:16:26 Unloading Level
20:11:54 Loading Defined Lists
20:12:19 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\10MileMapV1
20:12:19 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\10MileMapV2
20:12:19 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\AlpineMapMod
20:12:19 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\Antietam CSA Flags
20:12:19 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\Antietam Mini Maps
20:12:19 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\Antietam MP Scenarios
20:12:19 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\AP Hill Carryover Scenario Series
20:12:19 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\BlueGreyIcon
20:12:19 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\Bugles and Flags v10
20:12:19 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\Bugles and Flags XI
20:12:19 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\Darker Tree Mod
20:12:19 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\DriftAB
20:12:19 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\Enhanced_Arty_&_Flank_Fire
20:12:19 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\Gatling Gun Mod
20:12:19 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\Gettysburg 3Days Carryover
20:12:19 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\Gettysburg Cemetery Hill - Culps Hill Series
20:12:19 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\Gettysburg_3Days_in_7Hours
20:12:19 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\Graphics
20:12:19 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\GUI_Mod
20:12:19 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\Gun Fire Sounds
20:12:19 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\Kershaw Scenario Series
20:12:19 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\Main Scenario Menu with Audio Edition 2
20:12:19 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\My_Music
20:12:19 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\Olustee
20:12:19 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\Pipe Creek SR10
20:12:19 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\Scenarios
20:12:19 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\Secessionville
20:12:19 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\SoW - USCT mod
20:12:19 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\TC2M_CMP30_OOBS
20:12:19 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\Ten Days
20:12:19 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\Trevilian Station
20:12:19 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\Valverde
20:12:19 Loading CV Tutorial 1 - Introduction to Infantry
20:12:19 Load your muskets...
20:12:19 20:12:19
20:12:20 Loading CV Tutorial 1 - Introduction to Infantry
20:12:20 Loading Map (CVWest)
09:00:00 Loading Defined Lists
09:00:00 Loading Graphics
09:00:00 ----------------loading: GFX_Obj_Major
09:00:00 ----------------loading: GFX_Obj_UMajor
09:00:00 ----------------loading: GFX_Obj_CMajor
09:00:00 Loading Drills
09:00:00 Loading Experience Levels
09:00:00 Loading Personalities
09:00:00 Loading Tables
09:00:00 Loading Orders
09:00:00 Loading Battle Plans
09:00:00 Loading Ground Map
09:00:00 Building Map
09:00:00 Loading Explosions
09:00:00 ----------------loading: GFX_Smoke_1A
09:00:00 Texture file not found NAME:GFX_SMOKE_1A at PATH: FILE:EFFECTS_01.DDS
09:00:00 Could not load sprite GFX_Smoke_1A at Graphics\Effects\
09:00:00 ----------------loading: GFX_Smoke_1B
09:00:00 Texture file not found NAME:GFX_SMOKE_1B at PATH: FILE:EFFECTS_01.DDS
09:00:00 Could not load sprite GFX_Smoke_1B at Graphics\Effects\
09:00:00 ----------------loading: GFX_Smoke_1C
09:00:00 Texture file not found NAME:GFX_SMOKE_1C at PATH: FILE:EFFECTS_01.DDS
09:00:00 Could not load sprite GFX_Smoke_1C at Graphics\Effects\
09:00:00 ----------------loading: GFX_Smoke_1D
09:00:00 Texture file not found NAME:GFX_SMOKE_1D at PATH: FILE:EFFECTS_01.DDS
09:00:00 Could not load sprite GFX_Smoke_1D at Graphics\Effects\
09:00:00 ----------------loading: GFX_Smoke_2A
09:00:00 Texture file not found NAME:GFX_SMOKE_2A at PATH: FILE:EFFECTS_01.DDS
09:00:00 Could not load sprite GFX_Smoke_2A at Graphics\Effects\
09:00:00 ----------------loading: GFX_Smoke_2B
09:00:00 Texture file not found NAME:GFX_SMOKE_2B at PATH: FILE:EFFECTS_01.DDS
09:00:00 Could not load sprite GFX_Smoke_2B at Graphics\Effects\
09:00:00 ----------------loading: GFX_Smoke_2C
09:00:00 Texture file not found NAME:GFX_SMOKE_2C at PATH: FILE:EFFECTS_01.DDS
09:00:00 Could not load sprite GFX_Smoke_2C at Graphics\Effects\
09:00:00 ----------------loading: GFX_Smoke_2D
09:00:00 Texture file not found NAME:GFX_SMOKE_2D at PATH: FILE:EFFECTS_01.DDS
09:00:00 Could not load sprite GFX_Smoke_2D at Graphics\Effects\
09:00:00 ----------------loading: GFX_Smoke_3A
09:00:00 Texture file not found NAME:GFX_SMOKE_3A at PATH: FILE:EFFECTS_01.DDS
09:00:00 Could not load sprite GFX_Smoke_3A at Graphics\Effects\
09:00:00 ----------------loading: GFX_Smoke_3B
09:00:00 Texture file not found NAME:GFX_SMOKE_3B at PATH: FILE:EFFECTS_01.DDS
09:00:00 Could not load sprite GFX_Smoke_3B at Graphics\Effects\
09:00:00 ----------------loading: GFX_Smoke_3C
09:00:00 Texture file not found NAME:GFX_SMOKE_3C at PATH: FILE:EFFECTS_01.DDS
09:00:00 Could not load sprite GFX_Smoke_3C at Graphics\Effects\
09:00:00 ----------------loading: GFX_Smoke_3D
09:00:00 Texture file not found NAME:GFX_SMOKE_3D at PATH: FILE:EFFECTS_01.DDS
09:00:00 Could not load sprite GFX_Smoke_3D at Graphics\Effects\
09:00:00 Loading Artillery Ammo
09:00:00 ----------------loading: GFX_Burst_Solid
09:00:00 Texture file not found NAME:GFX_BURST_SOLID at PATH: FILE:EFFECTS_01.DDS
09:00:00 Could not load sprite GFX_Burst_Solid at Graphics\Effects\
09:00:00 ----------------loading: GFX_Burst_Shell
09:00:00 Texture file not found NAME:GFX_BURST_SHELL at PATH: FILE:EFFECTS_01.DDS
09:00:00 Could not load sprite GFX_Burst_Shell at Graphics\Effects\
09:00:00 ----------------loading: GFX_Burst_Shrapnel
09:00:00 Texture file not found NAME:GFX_BURST_SHRAPNEL at PATH: FILE:EFFECTS_01.DDS
09:00:00 Could not load sprite GFX_Burst_Shrapnel at Graphics\Effects\
09:00:00 ----------------loading: GFX_Burst_Canister
09:00:00 Texture file not found NAME:GFX_BURST_CANISTER at PATH: FILE:EFFECTS_01.DDS
09:00:00 Could not load sprite GFX_Burst_Canister at Graphics\Effects\
09:00:00 ----------------loading: GFX_Burst_Shell2
09:00:00 ----------------loading: GFX_Burst_Shrapnel9
09:00:00 Loading Arsenal
09:00:00 Applying layout to map
09:00:00 Loading 2nd String
09:00:00 ----------------loading: GFX_Burst_Ground_1
09:00:00 ----------------loading: GFX_Burst_Ground_2
09:00:00 ----------------loading: GFX_Burst_Ground_3
09:00:00 ----------------loading: GFX_Burst_Ground_4
09:00:00 ----------------loading: GFX_Obj_Shadow
09:00:00 Building Armies
09:00:00 ----------------loading: GFX_USA_Cdr_01-1_Walk
09:00:00 Texture file not found NAME:GFX_USA_CDR_01-1_WALK at PATH: FILE:USA_H_Cdr_01-1_Walk_1.dds
09:00:00 Could not load sprite GFX_USA_Cdr_01-1_Walk at Graphics\Units\
09:00:00 Could not load sprite GFX_USA_Cdr_01-1_Walk at Graphics\Units\
09:00:00 ----------------loading: GFX_USA_Cdr_01-2_Stand
09:00:00 Texture file not found NAME:GFX_USA_CDR_01-2_STAND at PATH: FILE:USA_H_Cdr_01-2_Stand_1.dds
09:00:00 Could not load sprite GFX_USA_Cdr_01-2_Stand at Graphics\Units\
09:00:00 Could not load sprite GFX_USA_Cdr_01-2_Stand at Graphics\Units\
09:00:00 Could not load sprite GFX_USA_Cdr_01-2_Stand at Graphics\Units\
09:00:00 Could not load sprite GFX_USA_Cdr_01-2_Stand at Graphics\Units\
09:00:00 Could not load sprite GFX_USA_Cdr_01-2_Stand at Graphics\Units\
09:00:00 ----------------loading: GFX_USA_Cdr_01-3_Run
09:00:00 Texture file not found NAME:GFX_USA_CDR_01-3_RUN at PATH: FILE:USA_H_Cdr_01-3_Run_1.dds
09:00:00 Could not load sprite GFX_USA_Cdr_01-3_Run at Graphics\Units\
09:00:00 Could not load sprite GFX_USA_Cdr_01-3_Run at Graphics\Units\
09:00:00 Could not load sprite GFX_USA_Cdr_01-3_Run at Graphics\Units\
09:00:00 Could not load sprite GFX_USA_Cdr_01-2_Stand at Graphics\Units\
09:00:00 ----------------loading: GFX_USA_Cdr_01-4_Death
09:00:00 Texture file not found NAME:GFX_USA_CDR_01-4_DEATH at PATH: FILE:USA_H_Cdr_01-4_Death_1.dds
09:00:00 Could not load sprite GFX_USA_Cdr_01-4_Death at Graphics\Units\
09:00:00 Could not load sprite GFX_USA_Cdr_01-4_Death at Graphics\Units\
09:00:00 ----------------loading: GFX_USA_Cav_01-1_Walk
09:00:00 Texture file not found NAME:GFX_USA_CAV_01-1_WALK at PATH: FILE:USA_H_Cav_01-1_Walk_1.dds
09:00:00 Could not load sprite GFX_USA_Cav_01-1_Walk at Graphics\Units\
09:00:00 Could not load sprite GFX_USA_Cav_01-1_Walk at Graphics\Units\
09:00:00 ----------------loading: GFX_USA_Cav_01-2_Stand
09:00:00 Texture file not found NAME:GFX_USA_CAV_01-2_STAND at PATH: FILE:USA_H_Cav_01-2_Stand_1.dds
09:00:00 Could not load sprite GFX_USA_Cav_01-2_Stand at Graphics\Units\
09:00:00 Could not load sprite GFX_USA_Cav_01-2_Stand at Graphics\Units\
09:00:00 Could not load sprite GFX_USA_Cav_01-2_Stand at Graphics\Units\
09:00:00 Could not load sprite GFX_USA_Cav_01-2_Stand at Graphics\Units\
09:00:00 Could not load sprite GFX_USA_Cav_01-2_Stand at Graphics\Units\
09:00:00 ----------------loading: GFX_USA_Cav_01-4_Run
09:00:00 Texture file not found NAME:GFX_USA_CAV_01-4_RUN at PATH: FILE:USA_H_Cav_01-4_Run_1.dds
09:00:00 Could not load sprite GFX_USA_Cav_01-4_Run at Graphics\Units\
09:00:00 Could not load sprite GFX_USA_Cav_01-4_Run at Graphics\Units\
09:00:00 ----------------loading: GFX_USA_Cav_01-5_Charge
09:00:00 Texture file not found NAME:GFX_USA_CAV_01-5_CHARGE at PATH: FILE:USA_H_Cav_01-5_Charge_1.dds
09:00:00 Could not load sprite GFX_USA_Cav_01-5_Charge at Graphics\Units\
09:00:00 Could not load sprite GFX_USA_Cav_01-5_Charge at Graphics\Units\
09:00:00 ----------------loading: GFX_USA_Cav_01-6_Melee
09:00:00 Texture file not found NAME:GFX_USA_CAV_01-6_MELEE at PATH: FILE:USA_H_Cav_01-6_Melee_1.dds
09:00:00 Could not load sprite GFX_USA_Cav_01-6_Melee at Graphics\Units\
09:00:00 Could not load sprite GFX_USA_Cav_01-6_Melee at Graphics\Units\
09:00:00 ----------------loading: GFX_USA_Cav_01-7_Death_1
09:00:00 Texture file not found NAME:GFX_USA_CAV_01-7_DEATH_1 at PATH: FILE:USA_H_Cav_01-7_Death_1-1.dds
09:00:00 Could not load sprite GFX_USA_Cav_01-7_Death_1 at Graphics\Units\
09:00:00 Could not load sprite GFX_USA_Cav_01-7_Death_1 at Graphics\Units\
09:00:00 Could not load sprite GFX_USA_Cav_01-7_Death_1 at Graphics\Units\
09:00:00 ----------------loading: GFX_US_National
09:00:00 ----------------loading: GFX_FlagFlair
09:00:00 Texture file not found NAME:GFX_FLAGFLAIR at PATH: FILE:FLAG_EFFECTS.DDS
09:00:00 Could not load sprite GFX_FlagFlair at Graphics\Flags\
09:00:00 ----------------loading: GFX_Wheel
09:00:00 Unit global sprite requested not found - Maj Gen Joseph Hooker, index:0 state:1
I GUESS I SHOULD BE HAPPY THAT AT LEAST GETTYSBURG WORKS, BUT SOMEHOW I'D LIKE THE OTHER ADD-ONS TO WORK AS WELL.
Game Launched
19:53:42 Version:SOWGB
1.5001
19:53:45 Loading Defined Lists
19:53:45 Initializing
19:53:47 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\10MileMapV1
19:53:47 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\10MileMapV2
19:53:47 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\AlpineMapMod
19:53:47 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\Antietam CSA Flags
19:53:47 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\Antietam Mini Maps
19:53:47 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\Antietam MP Scenarios
19:53:47 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\AP Hill Carryover Scenario Series
19:53:47 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\BlueGreyIcon
19:53:47 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\Bugles and Flags v10
19:53:47 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\Bugles and Flags XI
19:53:47 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\Darker Tree Mod
19:53:47 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\DriftAB
19:53:47 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\Enhanced_Arty_&_Flank_Fire
19:53:47 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\Gatling Gun Mod
19:53:47 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\Gettysburg 3Days Carryover
19:53:47 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\Gettysburg Cemetery Hill - Culps Hill Series
19:53:47 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\Gettysburg_3Days_in_7Hours
19:53:47 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\Graphics
19:53:47 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\GUI_Mod
19:53:47 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\Gun Fire Sounds
19:53:47 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\Kershaw Scenario Series
19:53:47 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\Main Scenario Menu with Audio Edition 2
19:53:47 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\My_Music
19:53:47 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\Olustee
19:53:47 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\Pipe Creek SR10
19:53:47 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\Scenarios
19:53:47 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\Secessionville
19:53:47 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\SoW - USCT mod
19:53:47 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\TC2M_CMP30_OOBS
19:53:47 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\Ten Days
19:53:47 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\Trevilian Station
19:53:47 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\Valverde
19:53:47 Ansi:16, TexH:4096, TexW:4096
19:53:47 SOWGB Loaded
19:53:47 19:53:47
19:54:14 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\10MileMapV1
19:54:14 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\10MileMapV2
19:54:14 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\AlpineMapMod
19:54:14 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\Antietam CSA Flags
19:54:14 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\Antietam Mini Maps
19:54:14 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\Antietam MP Scenarios
19:54:14 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\AP Hill Carryover Scenario Series
19:54:14 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\BlueGreyIcon
19:54:14 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\Bugles and Flags v10
19:54:14 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\Bugles and Flags XI
19:54:14 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\Darker Tree Mod
19:54:14 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\DriftAB
19:54:14 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\Enhanced_Arty_&_Flank_Fire
19:54:14 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\Gatling Gun Mod
19:54:14 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\Gettysburg 3Days Carryover
19:54:14 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\Gettysburg Cemetery Hill - Culps Hill Series
19:54:14 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\Gettysburg_3Days_in_7Hours
19:54:14 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\Graphics
19:54:14 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\GUI_Mod
19:54:14 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\Gun Fire Sounds
19:54:14 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\Kershaw Scenario Series
19:54:14 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\Main Scenario Menu with Audio Edition 2
19:54:14 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\My_Music
19:54:14 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\Olustee
19:54:14 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\Pipe Creek SR10
19:54:14 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\Scenarios
19:54:14 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\Secessionville
19:54:14 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\SoW - USCT mod
19:54:14 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\TC2M_CMP30_OOBS
19:54:14 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\Ten Days
19:54:14 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\Trevilian Station
19:54:14 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\Valverde
19:54:14 Loading GB22-July2-Brinkerhoff's Ridge-Rebels Dead Ahead (U-Div)
19:54:14 Load your muskets...
19:54:14 19:54:14
19:54:14 Loading GB22-July2-Brinkerhoff's Ridge-Rebels Dead Ahead (U-Div)
19:54:14 Loading Map (5_ECF)
16:00:00 Loading Defined Lists
16:00:00 Loading Graphics
16:00:00 ----------------loading: GFX_Obj_Minor
16:00:00 ----------------loading: GFX_Obj_UMinor
16:00:00 ----------------loading: GFX_Obj_CMinor
16:00:00 ----------------loading: GFX_Obj_Major
16:00:00 ----------------loading: GFX_Obj_UMajor
16:00:00 ----------------loading: GFX_Obj_CMajor
16:00:00 Loading Drills
16:00:00 Loading Experience Levels
16:00:00 Loading Personalities
16:00:00 Loading Tables
16:00:00 Loading Orders
16:00:00 Loading Battle Plans
16:00:00 Loading Ground Map
16:00:00 Building Map
16:00:00 Loading Explosions
16:00:00 ----------------loading: GFX_Smoke_1A
16:00:00 ----------------loading: GFX_Smoke_1B
16:00:00 ----------------loading: GFX_Smoke_1C
16:00:00 ----------------loading: GFX_Smoke_1D
16:00:00 ----------------loading: GFX_Smoke_2A
16:00:00 ----------------loading: GFX_Smoke_2B
16:00:00 ----------------loading: GFX_Smoke_2C
16:00:00 ----------------loading: GFX_Smoke_2D
16:00:00 ----------------loading: GFX_Smoke_3A
16:00:00 ----------------loading: GFX_Smoke_3B
16:00:00 ----------------loading: GFX_Smoke_3C
16:00:00 ----------------loading: GFX_Smoke_3D
16:00:00 Loading Artillery Ammo
16:00:00 ----------------loading: GFX_Burst_Solid
16:00:00 ----------------loading: GFX_Burst_Shell
16:00:00 ----------------loading: GFX_Burst_Shrapnel
16:00:00 ----------------loading: GFX_Burst_Canister
16:00:00 Loading Arsenal
16:00:00 Applying layout to map
16:00:00 Loading 2nd String
16:00:00 ----------------loading: GFX_Burst_Ground_1
16:00:00 ----------------loading: GFX_Burst_Ground_2
16:00:00 ----------------loading: GFX_Burst_Ground_3
16:00:00 ----------------loading: GFX_Burst_Ground_4
16:00:00 ----------------loading: GFX_Obj_Shadow
16:00:00 Building Armies
16:00:00 ----------------loading: GFX_USA_Cdr_01-1_Walk
16:00:00 ----------------loading: GFX_USA_Cdr_01-2_Stand
16:00:00 ----------------loading: GFX_USA_Cdr_01-3_Run
16:00:00 ----------------loading: GFX_USA_Cdr_01-4_Death
16:00:00 ----------------loading: GFX_USA_Cav_01-1_Walk
16:00:00 ----------------loading: GFX_USA_Cav_01-2_Stand
16:00:00 ----------------loading: GFX_USA_Cav_01-4_Run
16:00:00 ----------------loading: GFX_USA_Cav_01-5_Charge
16:00:00 ----------------loading: GFX_USA_Cav_01-6_Melee
16:00:00 ----------------loading: GFX_USA_Cav_01-7_Death_1
16:00:00 ----------------loading: GFX_US_Cav_1C2D
16:00:00 ----------------loading: GFX_FlagFlair
16:00:00 ----------------loading: GFX_Wheel
16:00:00 ----------------loading: GFX_US_Cav_1C2D1B
16:00:00 ----------------loading: GFX_USA_Cav_01-4_Run_Dismounted
16:00:00 ----------------loading: GFX_USA_Cav_01-2_Kneel_Dismounted
16:00:00 ----------------loading: GFX_USA_Cav_01-3_Load_Dismounted
16:00:00 ----------------loading: GFX_USA_Cav_01-3_Fire_Dismounted
16:00:00 ----------------loading: GFX_USA_Cav_01-6_Melee_Dismounted
16:00:00 ----------------loading: GFX_USA_Cav_01-7_Death_Dismounted
16:00:00 ----------------loading: GFX_US_National_Cav
16:00:00 ----------------loading: GFX_US_MD
16:00:00 ----------------loading: GFX_US_NJ
16:00:00 ----------------loading: GFX_USA_Cav_01-1_Walk_s
16:00:00 ----------------loading: GFX_USA_Cav_01-2_Stand_s
16:00:00 ----------------loading: GFX_USA_Cav_01-4_Run_s
16:00:00 ----------------loading: GFX_USA_Cav_01-5_Charge_s
16:00:00 ----------------loading: GFX_USA_Cav_01-6_Melee_s
16:00:00 ----------------loading: GFX_USA_Cav_01-7_Death_1_s
16:00:00 ----------------loading: GFX_USA_Cav_01-4_Run_Dismounted_s
16:00:00 ----------------loading: GFX_USA_Cav_01-2_Kneel_Dismounted_s
16:00:00 ----------------loading: GFX_USA_Cav_01-3_Load_Dismounted_s
16:00:00 ----------------loading: GFX_USA_Cav_01-3_Fire_Dismounted_s
16:00:00 ----------------loading: GFX_USA_Cav_01-7_Death_Dismounted_s
16:00:00 ----------------loading: GFX_US_PA
16:00:00 ----------------loading: GFX_US_Cav_1C2D2B
16:00:00 ----------------loading: GFX_US_NY
16:00:00 ----------------loading: GFX_US_Cav_Art_2B
16:00:00 ----------------loading: GFX_US_National
16:00:00 ----------------loading: GFX_USA_Art_01-1_Walk_Gun-Limbered
16:00:00 ----------------loading: GFX_USA_Art_01-2_Stand_Gun-Limbered
16:00:00 ----------------loading: GFX_USA_Inf_01-8_Death_1
16:00:00 ----------------loading: GFX_USA_Art_01-4_Death_Gun
16:00:00 ----------------loading: GFX_USA_Art_01-1_Walk_Limber
16:00:00 ----------------loading: GFX_USA_Art_01-2_Stand_Limber
16:00:00 ----------------loading: GFX_USA_TRANS_Horses_Walk
16:00:00 ----------------loading: GFX_USA_TRANS_Horses_Stand
16:00:00 ----------------loading: GFX_CSA_Art_01-1_Walk_Gun-Limbered
16:00:00 ----------------loading: GFX_CSA_Art_01-2_Stand_Gun-Limbered
16:00:00 ----------------loading: GFX_CSA_Inf_01-8_Death_1
16:00:00 ----------------loading: GFX_CSA_Art_01-4_Death_Gun
16:00:00 ----------------loading: GFX_CSA_Art_01-1_Walk_Limber
16:00:00 ----------------loading: GFX_CSA_Art_01-2_Stand_Limber
16:00:00 ----------------loading: GFX_CSA_TRANS_Horses_Walk
16:00:00 ----------------loading: GFX_CSA_TRANS_Horses_Stand
16:00:00 ----------------loading: GFX_USA_Art_01-1_Walk_Gun
16:00:00 ----------------loading: GFX_USA_Art_01-2_Stand_Gun
16:00:00 ----------------loading: GFX_USA_Art_01-3_Load_Gun
16:00:00 ----------------loading: GFX_USA_Art_01-3_Ready_Gun
16:00:00 ----------------loading: GFX_USA_Art_01-3_Fire_Gun
16:00:00 ----------------loading: GFX_USA_TRANS_Wagon_Walk
16:00:00 ----------------loading: GFX_USA_TRANS_Wagon_Stand
16:00:00 ----------------loading: GFX_TRANS_Mules_Walk
16:00:00 ----------------loading: GFX_TRANS_Mules_Stand
16:00:00 ----------------loading: GFX_CSA_TRANS_Wagon_Walk
16:00:00 ----------------loading: GFX_CSA_TRANS_Wagon_Stand
16:00:00 ----------------loading: GFX_CSA_Cdr_01-1_Walk
16:00:00 ----------------loading: GFX_CSA_Cdr_01-2_Stand
16:00:00 ----------------loading: GFX_CSA_Cdr_01-3_Run
16:00:00 ----------------loading: GFX_CSA_Cdr_01-4_Death
16:00:00 ----------------loading: GFX_CSA_Cav_01-1_Walk
16:00:00 ----------------loading: GFX_CSA_Cav_01-2_Stand
16:00:00 ----------------loading: GFX_CSA_Cav_01-4_Run
16:00:00 ----------------loading: GFX_CSA_Cav_01-5_Charge
16:00:00 ----------------loading: GFX_CSA_Cav_01-6_Melee
16:00:00 ----------------loading: GFX_CSA_Cav_01-7_Death_1
16:00:00 ----------------loading: GFX_CS_National
16:00:00 ----------------loading: GFX_CSA_Inf_01-1_Walk
16:00:00 ----------------loading: GFX_CSA_Inf_01-2_Stand
16:00:00 ----------------loading: GFX_CSA_Inf_01-3_Load
16:00:00 ----------------loading: GFX_CSA_Inf_01-3_Ready
16:00:00 ----------------loading: GFX_CSA_Inf_01-3_Fire
16:00:00 ----------------loading: GFX_CSA_Inf_01-4_Run
16:00:00 ----------------loading: GFX_CSA_Inf_01-5_Charge
16:00:00 ----------------loading: GFX_CSA_Inf_01-6_Melee
16:00:00 ----------------loading: GFX_CSA_Inf_01-7_Prone
16:00:00 ----------------loading: GFX_CSA_Inf_01-1_Walk_s
16:00:00 ----------------loading: GFX_CSA_Inf_01-2_Stand_s
16:00:00 ----------------loading: GFX_CSA_Inf_01-3_Load_s
16:00:00 ----------------loading: GFX_CSA_Inf_01-3_Ready_s
16:00:00 ----------------loading: GFX_CSA_Inf_01-3_Fire_s
16:00:00 ----------------loading: GFX_CSA_Inf_01-4_Run_s
16:00:00 ----------------loading: GFX_CSA_Inf_01-5_Charge_s
16:00:00 ----------------loading: GFX_CSA_Inf_01-6_Melee_s
16:00:00 ----------------loading: GFX_CSA_Inf_01-7_Prone_s
16:00:00 ----------------loading: GFX_CSA_Inf_01-8_Death_1_s
16:00:00 ----------------loading: GFX_CSA_Inf_01-1_Walk_t
16:00:00 ----------------loading: GFX_CSA_Inf_01-2_Stand_t
16:00:00 ----------------loading: GFX_CSA_Inf_01-3_Load_t
16:00:00 ----------------loading: GFX_CSA_Inf_01-3_Ready_t
16:00:00 ----------------loading: GFX_CSA_Inf_01-3_Fire_t
16:00:00 ----------------loading: GFX_CSA_Inf_01-4_Run_t
16:00:00 ----------------loading: GFX_CSA_Inf_01-5_Charge_t
16:00:00 ----------------loading: GFX_CSA_Inf_01-6_Melee_t
16:00:00 ----------------loading: GFX_CSA_Inf_01-7_Prone_t
16:00:00 ----------------loading: GFX_CSA_Inf_01-8_Death_1_t
16:00:00 ----------------loading: GFX_CS_National_Regt
16:00:00 ----------------loading: GFX_CS_National_Art
16:00:00 Loading GUI
16:00:00 ----------------loading: GFX_Terrain
16:00:00 ----------------loading: GFX_Weather
16:00:00 ----------------loading: GFX_MP_Stars
16:00:00 ----------------loading: GFX_Compass
16:00:00 ----------------loading: GFX_Flags
16:00:00 ----------------loading: GFX_US_Portraits_LVL3
16:00:00 ----------------loading: GFX_US_Portraits_LVL4
16:00:00 ----------------loading: GFX_US_Portraits_LVL5
16:00:00 ----------------loading: GFX_MS_Background
16:00:00 ----------------loading: GFX_MS_Buttons
16:00:00 ----------------loading: GFX_Bars
16:00:00 ----------------loading: GFX_CS_Portraits_LVL4
16:00:00 ----------------loading: GFX_CS_Portraits_LVL5
16:00:00 ----------------loading: GFX_BS_Background
16:00:00 ----------------loading: GFX_Groups
16:00:00 ----------------loading: GFX_Ammo
16:00:00 ----------------loading: GFX_Status_Icons
16:00:00 ----------------loading: GFX_BS_Buttons
16:00:00 ----------------loading: GFX_CS_Portraits_LVL3
16:00:00 ----------------loading: GFX_CS_Portraits_LVL2
16:00:00 ----------------loading: GFX_US_Portraits_LVL2
16:00:00 ----------------loading: GFX_CS_Portraits_LVL1
16:00:00 ----------------loading: GFX_US_Portraits_LVL1
16:00:00 ----------------loading: GFX_Replay_Flags
16:00:00 ----------------loading: GFX_BS_Replay_Background
16:00:00 ----------------loading: GFX_BS_Replay_Buttons
16:00:00 ----------------loading: GFX_Surrender
16:00:00 Planting Fields
16:00:00 Creating Forests
16:00:00 ----------------loading: GFX_Tree_1
16:00:00 ----------------loading: GFX_Tree_2
16:00:00 ----------------loading: GFX_Tree_3
16:00:00 ----------------loading: GFX_Tree_4
16:00:00 ----------------loading: GFX_Tree_5
16:00:00 ----------------loading: GFX_Breastworks_3
16:00:00 ----------------loading: GFX_Tree_Bare_2
16:00:00 ----------------loading: GFX_Rock_2
16:00:00 ----------------loading: GFX_Tree_Bare_4
16:00:00 ----------------loading: GFX_Rock_3
16:00:00 ----------------loading: GFX_Tree_Bare_5
16:00:00 ----------------loading: GFX_Rock_1
16:00:00 ----------------loading: GFX_Tree_Bare_6
16:00:00 ----------------loading: GFX_Rock_5
16:00:00 Bringing out the dead
16:00:00 Buying Shrubbery
16:00:00 ----------------loading: GFX_Tree_A_6
16:00:00 ----------------loading: GFX_Tree_Bare_1
16:00:00 ----------------loading: GFX_Tree_Bare_3
16:00:00 ----------------loading: GFX_Bracken_A_3
16:00:00 ----------------loading: GFX_Bracken_A_2
16:00:00 ----------------loading: GFX_Bracken_A_4
16:00:00 ----------------loading: GFX_Bracken_A_1
16:00:00 ----------------loading: GFX_Tree_A_1
16:00:00 ----------------loading: GFX_Tree_A_4
16:00:00 ----------------loading: GFX_Tree_A_3
16:00:00 ----------------loading: GFX_Tree_A_2
16:00:00 ----------------loading: GFX_Stonewall_5
16:00:00 ----------------loading: GFX_Stonewall_6
16:00:00 ----------------loading: GFX_Stonewall_7
16:00:00 ----------------loading: GFX_Tree_6
16:00:00 ----------------loading: GFX_Tree_Large_2
16:00:00 ----------------loading: GFX_Tree_Large_1
16:00:00 ----------------loading: GFX_Orchard_Peach_2
16:00:00 ----------------loading: GFX_Orchard_Peach_1
16:00:00 ----------------loading: GFX_Orchard_A_1
16:00:00 ----------------loading: GFX_Orchard_2
16:00:00 ----------------loading: GFX_Orchard_1
16:00:00 ----------------loading: GFX_Rock_6
16:00:00 ----------------loading: GFX_Gravestone_1
16:00:00 ----------------loading: GFX_Gravestone_2
16:00:00 ----------------loading: GFX_Gravestone_3
16:00:00 ----------------loading: GFX_Gravestone_4
16:00:00 ----------------loading: GFX_Gravestone_5
16:00:00 ----------------loading: GFX_Oats_1
16:00:00 ----------------loading: GFX_Corn_1
16:00:00 ----------------loading: GFX_Stonewall_1
16:00:00 ----------------loading: GFX_Stonewall_2
16:00:00 ----------------loading: GFX_Stonewall_3
16:00:00 ----------------loading: GFX_Stonewall_4
16:00:00 ----------------loading: GFX_Wheat_1
16:00:00 ----------------loading: GFX_Breastworks_1
16:00:00 ----------------loading: GFX_Breastworks_2
16:00:00 Verifying Terrain Integrity
16:00:00 Planting Shrubbery
16:00:00 Mapping Roads
16:00:00 Avoiding Buildings
16:00:00 Total Collision Objs:313
16:00:00 Drafting chain of command
16:00:00 Chain of Command: Top Commander Brig Gen David M Gregg
16:00:00 Chain of Command: Top Commander Brig Gen James A Walker
16:00:00 Unit Type differs from officer Lt Col Edward S Jones: 4th Squadron - 3rd PA Cavalry
16:00:00 Unit Type differs from officer Lt Col Edward S Jones: Company K - 3rd PA Cavalry
16:00:00 Unit Type differs from officer Lt Col Edward S Jones: Company I - 3rd PA Cavalry
16:00:00 Unit Type differs from officer Lt Col Edward S Jones: Company H - 3rd PA Cavalry
16:00:00 Unit Type differs from officer Maj Myron H Beaumont: Company I - 1st NJ Cavalry
16:00:00 Unit Type differs from officer Maj Myron H Beaumont: Company H - 1st NJ Cavalry
16:00:00 Unit Type differs from officer Maj Myron H Beaumont: Company G - 1st NJ Cavalry
16:00:00 Loading Battle Events
16:00:00 PRESS SPACE BAR TO BEGIN
16:00:00 SOWGB Level Loaded...
16:00:00 19:54:43
16:16:26 Game Ended because: Player died.
16:16:26 Unloading Level
20:11:54 Loading Defined Lists
20:12:19 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\10MileMapV1
20:12:19 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\10MileMapV2
20:12:19 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\AlpineMapMod
20:12:19 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\Antietam CSA Flags
20:12:19 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\Antietam Mini Maps
20:12:19 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\Antietam MP Scenarios
20:12:19 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\AP Hill Carryover Scenario Series
20:12:19 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\BlueGreyIcon
20:12:19 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\Bugles and Flags v10
20:12:19 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\Bugles and Flags XI
20:12:19 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\Darker Tree Mod
20:12:19 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\DriftAB
20:12:19 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\Enhanced_Arty_&_Flank_Fire
20:12:19 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\Gatling Gun Mod
20:12:19 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\Gettysburg 3Days Carryover
20:12:19 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\Gettysburg Cemetery Hill - Culps Hill Series
20:12:19 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\Gettysburg_3Days_in_7Hours
20:12:19 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\Graphics
20:12:19 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\GUI_Mod
20:12:19 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\Gun Fire Sounds
20:12:19 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\Kershaw Scenario Series
20:12:19 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\Main Scenario Menu with Audio Edition 2
20:12:19 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\My_Music
20:12:19 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\Olustee
20:12:19 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\Pipe Creek SR10
20:12:19 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\Scenarios
20:12:19 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\Secessionville
20:12:19 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\SoW - USCT mod
20:12:19 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\TC2M_CMP30_OOBS
20:12:19 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\Ten Days
20:12:19 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\Trevilian Station
20:12:19 Mod: C:\MATRIX GAMES\SCOURGE OF WAR - GETTYSBURG\Mods\Valverde
20:12:19 Loading CV Tutorial 1 - Introduction to Infantry
20:12:19 Load your muskets...
20:12:19 20:12:19
20:12:20 Loading CV Tutorial 1 - Introduction to Infantry
20:12:20 Loading Map (CVWest)
09:00:00 Loading Defined Lists
09:00:00 Loading Graphics
09:00:00 ----------------loading: GFX_Obj_Major
09:00:00 ----------------loading: GFX_Obj_UMajor
09:00:00 ----------------loading: GFX_Obj_CMajor
09:00:00 Loading Drills
09:00:00 Loading Experience Levels
09:00:00 Loading Personalities
09:00:00 Loading Tables
09:00:00 Loading Orders
09:00:00 Loading Battle Plans
09:00:00 Loading Ground Map
09:00:00 Building Map
09:00:00 Loading Explosions
09:00:00 ----------------loading: GFX_Smoke_1A
09:00:00 Texture file not found NAME:GFX_SMOKE_1A at PATH: FILE:EFFECTS_01.DDS
09:00:00 Could not load sprite GFX_Smoke_1A at Graphics\Effects\
09:00:00 ----------------loading: GFX_Smoke_1B
09:00:00 Texture file not found NAME:GFX_SMOKE_1B at PATH: FILE:EFFECTS_01.DDS
09:00:00 Could not load sprite GFX_Smoke_1B at Graphics\Effects\
09:00:00 ----------------loading: GFX_Smoke_1C
09:00:00 Texture file not found NAME:GFX_SMOKE_1C at PATH: FILE:EFFECTS_01.DDS
09:00:00 Could not load sprite GFX_Smoke_1C at Graphics\Effects\
09:00:00 ----------------loading: GFX_Smoke_1D
09:00:00 Texture file not found NAME:GFX_SMOKE_1D at PATH: FILE:EFFECTS_01.DDS
09:00:00 Could not load sprite GFX_Smoke_1D at Graphics\Effects\
09:00:00 ----------------loading: GFX_Smoke_2A
09:00:00 Texture file not found NAME:GFX_SMOKE_2A at PATH: FILE:EFFECTS_01.DDS
09:00:00 Could not load sprite GFX_Smoke_2A at Graphics\Effects\
09:00:00 ----------------loading: GFX_Smoke_2B
09:00:00 Texture file not found NAME:GFX_SMOKE_2B at PATH: FILE:EFFECTS_01.DDS
09:00:00 Could not load sprite GFX_Smoke_2B at Graphics\Effects\
09:00:00 ----------------loading: GFX_Smoke_2C
09:00:00 Texture file not found NAME:GFX_SMOKE_2C at PATH: FILE:EFFECTS_01.DDS
09:00:00 Could not load sprite GFX_Smoke_2C at Graphics\Effects\
09:00:00 ----------------loading: GFX_Smoke_2D
09:00:00 Texture file not found NAME:GFX_SMOKE_2D at PATH: FILE:EFFECTS_01.DDS
09:00:00 Could not load sprite GFX_Smoke_2D at Graphics\Effects\
09:00:00 ----------------loading: GFX_Smoke_3A
09:00:00 Texture file not found NAME:GFX_SMOKE_3A at PATH: FILE:EFFECTS_01.DDS
09:00:00 Could not load sprite GFX_Smoke_3A at Graphics\Effects\
09:00:00 ----------------loading: GFX_Smoke_3B
09:00:00 Texture file not found NAME:GFX_SMOKE_3B at PATH: FILE:EFFECTS_01.DDS
09:00:00 Could not load sprite GFX_Smoke_3B at Graphics\Effects\
09:00:00 ----------------loading: GFX_Smoke_3C
09:00:00 Texture file not found NAME:GFX_SMOKE_3C at PATH: FILE:EFFECTS_01.DDS
09:00:00 Could not load sprite GFX_Smoke_3C at Graphics\Effects\
09:00:00 ----------------loading: GFX_Smoke_3D
09:00:00 Texture file not found NAME:GFX_SMOKE_3D at PATH: FILE:EFFECTS_01.DDS
09:00:00 Could not load sprite GFX_Smoke_3D at Graphics\Effects\
09:00:00 Loading Artillery Ammo
09:00:00 ----------------loading: GFX_Burst_Solid
09:00:00 Texture file not found NAME:GFX_BURST_SOLID at PATH: FILE:EFFECTS_01.DDS
09:00:00 Could not load sprite GFX_Burst_Solid at Graphics\Effects\
09:00:00 ----------------loading: GFX_Burst_Shell
09:00:00 Texture file not found NAME:GFX_BURST_SHELL at PATH: FILE:EFFECTS_01.DDS
09:00:00 Could not load sprite GFX_Burst_Shell at Graphics\Effects\
09:00:00 ----------------loading: GFX_Burst_Shrapnel
09:00:00 Texture file not found NAME:GFX_BURST_SHRAPNEL at PATH: FILE:EFFECTS_01.DDS
09:00:00 Could not load sprite GFX_Burst_Shrapnel at Graphics\Effects\
09:00:00 ----------------loading: GFX_Burst_Canister
09:00:00 Texture file not found NAME:GFX_BURST_CANISTER at PATH: FILE:EFFECTS_01.DDS
09:00:00 Could not load sprite GFX_Burst_Canister at Graphics\Effects\
09:00:00 ----------------loading: GFX_Burst_Shell2
09:00:00 ----------------loading: GFX_Burst_Shrapnel9
09:00:00 Loading Arsenal
09:00:00 Applying layout to map
09:00:00 Loading 2nd String
09:00:00 ----------------loading: GFX_Burst_Ground_1
09:00:00 ----------------loading: GFX_Burst_Ground_2
09:00:00 ----------------loading: GFX_Burst_Ground_3
09:00:00 ----------------loading: GFX_Burst_Ground_4
09:00:00 ----------------loading: GFX_Obj_Shadow
09:00:00 Building Armies
09:00:00 ----------------loading: GFX_USA_Cdr_01-1_Walk
09:00:00 Texture file not found NAME:GFX_USA_CDR_01-1_WALK at PATH: FILE:USA_H_Cdr_01-1_Walk_1.dds
09:00:00 Could not load sprite GFX_USA_Cdr_01-1_Walk at Graphics\Units\
09:00:00 Could not load sprite GFX_USA_Cdr_01-1_Walk at Graphics\Units\
09:00:00 ----------------loading: GFX_USA_Cdr_01-2_Stand
09:00:00 Texture file not found NAME:GFX_USA_CDR_01-2_STAND at PATH: FILE:USA_H_Cdr_01-2_Stand_1.dds
09:00:00 Could not load sprite GFX_USA_Cdr_01-2_Stand at Graphics\Units\
09:00:00 Could not load sprite GFX_USA_Cdr_01-2_Stand at Graphics\Units\
09:00:00 Could not load sprite GFX_USA_Cdr_01-2_Stand at Graphics\Units\
09:00:00 Could not load sprite GFX_USA_Cdr_01-2_Stand at Graphics\Units\
09:00:00 Could not load sprite GFX_USA_Cdr_01-2_Stand at Graphics\Units\
09:00:00 ----------------loading: GFX_USA_Cdr_01-3_Run
09:00:00 Texture file not found NAME:GFX_USA_CDR_01-3_RUN at PATH: FILE:USA_H_Cdr_01-3_Run_1.dds
09:00:00 Could not load sprite GFX_USA_Cdr_01-3_Run at Graphics\Units\
09:00:00 Could not load sprite GFX_USA_Cdr_01-3_Run at Graphics\Units\
09:00:00 Could not load sprite GFX_USA_Cdr_01-3_Run at Graphics\Units\
09:00:00 Could not load sprite GFX_USA_Cdr_01-2_Stand at Graphics\Units\
09:00:00 ----------------loading: GFX_USA_Cdr_01-4_Death
09:00:00 Texture file not found NAME:GFX_USA_CDR_01-4_DEATH at PATH: FILE:USA_H_Cdr_01-4_Death_1.dds
09:00:00 Could not load sprite GFX_USA_Cdr_01-4_Death at Graphics\Units\
09:00:00 Could not load sprite GFX_USA_Cdr_01-4_Death at Graphics\Units\
09:00:00 ----------------loading: GFX_USA_Cav_01-1_Walk
09:00:00 Texture file not found NAME:GFX_USA_CAV_01-1_WALK at PATH: FILE:USA_H_Cav_01-1_Walk_1.dds
09:00:00 Could not load sprite GFX_USA_Cav_01-1_Walk at Graphics\Units\
09:00:00 Could not load sprite GFX_USA_Cav_01-1_Walk at Graphics\Units\
09:00:00 ----------------loading: GFX_USA_Cav_01-2_Stand
09:00:00 Texture file not found NAME:GFX_USA_CAV_01-2_STAND at PATH: FILE:USA_H_Cav_01-2_Stand_1.dds
09:00:00 Could not load sprite GFX_USA_Cav_01-2_Stand at Graphics\Units\
09:00:00 Could not load sprite GFX_USA_Cav_01-2_Stand at Graphics\Units\
09:00:00 Could not load sprite GFX_USA_Cav_01-2_Stand at Graphics\Units\
09:00:00 Could not load sprite GFX_USA_Cav_01-2_Stand at Graphics\Units\
09:00:00 Could not load sprite GFX_USA_Cav_01-2_Stand at Graphics\Units\
09:00:00 ----------------loading: GFX_USA_Cav_01-4_Run
09:00:00 Texture file not found NAME:GFX_USA_CAV_01-4_RUN at PATH: FILE:USA_H_Cav_01-4_Run_1.dds
09:00:00 Could not load sprite GFX_USA_Cav_01-4_Run at Graphics\Units\
09:00:00 Could not load sprite GFX_USA_Cav_01-4_Run at Graphics\Units\
09:00:00 ----------------loading: GFX_USA_Cav_01-5_Charge
09:00:00 Texture file not found NAME:GFX_USA_CAV_01-5_CHARGE at PATH: FILE:USA_H_Cav_01-5_Charge_1.dds
09:00:00 Could not load sprite GFX_USA_Cav_01-5_Charge at Graphics\Units\
09:00:00 Could not load sprite GFX_USA_Cav_01-5_Charge at Graphics\Units\
09:00:00 ----------------loading: GFX_USA_Cav_01-6_Melee
09:00:00 Texture file not found NAME:GFX_USA_CAV_01-6_MELEE at PATH: FILE:USA_H_Cav_01-6_Melee_1.dds
09:00:00 Could not load sprite GFX_USA_Cav_01-6_Melee at Graphics\Units\
09:00:00 Could not load sprite GFX_USA_Cav_01-6_Melee at Graphics\Units\
09:00:00 ----------------loading: GFX_USA_Cav_01-7_Death_1
09:00:00 Texture file not found NAME:GFX_USA_CAV_01-7_DEATH_1 at PATH: FILE:USA_H_Cav_01-7_Death_1-1.dds
09:00:00 Could not load sprite GFX_USA_Cav_01-7_Death_1 at Graphics\Units\
09:00:00 Could not load sprite GFX_USA_Cav_01-7_Death_1 at Graphics\Units\
09:00:00 Could not load sprite GFX_USA_Cav_01-7_Death_1 at Graphics\Units\
09:00:00 ----------------loading: GFX_US_National
09:00:00 ----------------loading: GFX_FlagFlair
09:00:00 Texture file not found NAME:GFX_FLAGFLAIR at PATH: FILE:FLAG_EFFECTS.DDS
09:00:00 Could not load sprite GFX_FlagFlair at Graphics\Flags\
09:00:00 ----------------loading: GFX_Wheel
09:00:00 Unit global sprite requested not found - Maj Gen Joseph Hooker, index:0 state:1
I GUESS I SHOULD BE HAPPY THAT AT LEAST GETTYSBURG WORKS, BUT SOMEHOW I'D LIKE THE OTHER ADD-ONS TO WORK AS WELL.