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Some wilderness maps
Posted: Mon Apr 08, 2013 6:40 pm
by Garnier
Download (3 maps, 18MB)
I made a variant on the random maps to make them more like wildnerness. No fields, farms or stone walls. There are still some roads on these, although maybe in the future I'll make some without roads.
They're pretty bland but sometimes that's what is wanted.

Re: Some wilderness maps
Posted: Mon Apr 08, 2013 7:18 pm
by Grog
Thanks Garnier but I had problems with the URL here
Re: Some wilderness maps
Posted: Mon Apr 08, 2013 7:42 pm
by Turbotay
Can these be put into the GCM launcher? They might be a fun change of pace...
Re: Some wilderness maps
Posted: Tue Apr 09, 2013 1:50 am
by Garnier
Sorry about the link, I've fixed it now.
And yeah, I suppose could include a plain map like this in the next GCM batch.
Re: Some wilderness maps
Posted: Tue Apr 09, 2013 2:13 am
by Marching Thru Georgia
That 3rd map will make a nice addition to the Nap maps.

Many thanks.
Re: Some wilderness maps
Posted: Tue Apr 09, 2013 8:21 am
by Ingles of the 57th
Thanks a lot. Excellent maps.
I notice that all the objectives had gone from the csv but of course the names would be a nonsense in a pure 'wilderness' map.
Personally I have restored all the objectives as I like to have them in play. I have however renamed them 'objective 01". "objective 02' and so on. This let's them still function in the various sandbox options.
Geoff Laver Late of Her Britannic Majesty's 57th Regiment of Foot
P.S. Allow me to record a small tribute to Margaret Thatcher here. In her favourite blue colour.
Re: Some wilderness maps
Posted: Tue Apr 09, 2013 11:10 am
by Leffe7
A map without roads sounds like an interesting change.
I would like to see the AI taking a direct route to an objective.
Re: Some wilderness maps
Posted: Tue Apr 09, 2013 3:25 pm
by Martin James
Many thanks Garnier. Downloading these right now.
Martin