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CV #17 Saved by the Bell

Posted: Wed Jul 10, 2013 7:58 pm
by BostonatLast
My first victory in SOW Chancellorsville. I applied the custom option with couriers set to Brigade level and had no problems communicating with subordinates. The lead brigade deployed in movement to contact with skirmishers and encounter the enemy immediately. Brought up my other brigade (only two in this scenario with one still at Fredericksburg)and after a brief fight drove them off. Moved down to occupy the ground in front of Salem Church with both brigades and arty and ran right into McLaws' Division. I was desperately trying to pull everyone back to a more compact position around the church (as we were being flanked on both sides) when the game ended in a victory.

Re: CV #17 Saved by the Bell

Posted: Wed Jul 10, 2013 8:48 pm
by RebBugler
Welcome! Glad you're enjoying the game. :)

Re: CV #17 Saved by the Bell

Posted: Wed Jul 10, 2013 9:37 pm
by Little Powell
Nice work, sounds like you've got a good strategy for Victory. That is exactly how it played out historically; once the rest of McLaws division came up, old Uncle John Sedgwick lost his nerve and went on the defensive.

Now to achieve Major Victory it will take a little more aggressiveness against those Rebs... :evil:

Re: CV #17 Saved by the Bell

Posted: Wed Jul 10, 2013 9:58 pm
by BostonatLast
Thank you. It is a fantastic game. I cut my ACW teeth on Avalon Hill's Board Game, Gettysburg, and I played Talonsoft's version and some of Sid Meir's Gettysburg (only the demo). I have been away from gaming for awhile but I came across SOW and read some reviews which were all good. I bought Chancellorsville because I was unfamiliar with the battle as simulation. The HITS system is very realistic once you get used to the limited visibility. I look forward to picking up on a multiplayer session once I get seasoned a bit. Hats off to the design team who built this system.

Re: CV #17 Saved by the Bell

Posted: Wed Jul 10, 2013 11:56 pm
by con20or
The HITS system is very realistic once you get used to the limited visibility. I look forward to picking up on a multiplayer session once I get seasoned a bit. Hats off to the design team who built this system.
Best part of the game in my opinion :)

Playing scenarios with HITS, my HATS off to you sir!

Re: CV #17 Saved by the Bell

Posted: Thu Jul 11, 2013 12:37 am
by Leffe7
I also prefer playing in HITS mode. It's much more immersive and you really get to see all the terrain details in 3D.