http://www.norbsoftdev.net/forum/40-dis ... t=30#59742
Silent Hunter? Great series.SH4 whet my appetite but yall have given me a full blown meal.
And yes - some really, really cool things in the works.
Silent Hunter? Great series.SH4 whet my appetite but yall have given me a full blown meal.
RFB (Real Fleet Boat) on SubSim is also a good mod for SH4. Trigger Maru is still there and I've played with that one as well. Both Trigger Maru and RFB can be found in the Mega Mods section of SH4 mods. One really good mod is the one for the radio. It adds an enormous number of old radio programs from the war years. Check under the Sound FX Mods for the Captain Midnight mods. SubSim is the only SH4 mod host I ever look at. As for SH5, not only is modding it a real bear, but I've never been able to even complete a full campaign with it. After a certain point it crashes for me even if I have no mods at all installed.Subsim is a good spot for mods,
http://www.subsim.com/radioroom/index.php
Here's the SH4 USN game mods section
http://www.subsim.com/radioroom/forumdisplay.php?f=219
And if you have the SH4 uboat addon
http://www.subsim.com/radioroom/forumdisplay.php?f=234
I remember one being called Trigger Maru that was good, and Operation Monsun made a Atlantic Mod with the SH4 engine. Modding SH5 on the other hand is a nightmare.
http://www.norbsoftdev.net/forum/off-to ... nd-rockers
I've never managed to complete any of the SH series!RFB (Real Fleet Boat) on SubSim is also a good mod for SH4. Trigger Maru is still there and I've played with that one as well. Both Trigger Maru and RFB can be found in the Mega Mods section of SH4 mods. One really good mod is the one for the radio. It adds an enormous number of old radio programs from the war years. Check under the Sound FX Mods for the Captain Midnight mods. SubSim is the only SH4 mod host I ever look at. As for SH5, not only is modding it a real bear, but I've never been able to even complete a full campaign with it. After a certain point it crashes for me even if I have no mods at all installed.Subsim is a good spot for mods,
http://www.subsim.com/radioroom/index.php
Here's the SH4 USN game mods section
http://www.subsim.com/radioroom/forumdisplay.php?f=219
And if you have the SH4 uboat addon
http://www.subsim.com/radioroom/forumdisplay.php?f=234
I remember one being called Trigger Maru that was good, and Operation Monsun made a Atlantic Mod with the SH4 engine. Modding SH5 on the other hand is a nightmare.
http://www.norbsoftdev.net/forum/off-to ... nd-rockers
Shirkon
I've never managed to complete any of the SH series!RFB (Real Fleet Boat) on SubSim is also a good mod for SH4. Trigger Maru is still there and I've played with that one as well. Both Trigger Maru and RFB can be found in the Mega Mods section of SH4 mods. One really good mod is the one for the radio. It adds an enormous number of old radio programs from the war years. Check under the Sound FX Mods for the Captain Midnight mods. SubSim is the only SH4 mod host I ever look at. As for SH5, not only is modding it a real bear, but I've never been able to even complete a full campaign with it. After a certain point it crashes for me even if I have no mods at all installed.Subsim is a good spot for mods,
http://www.subsim.com/radioroom/index.php
Here's the SH4 USN game mods section
http://www.subsim.com/radioroom/forumdisplay.php?f=219
And if you have the SH4 uboat addon
http://www.subsim.com/radioroom/forumdisplay.php?f=234
I remember one being called Trigger Maru that was good, and Operation Monsun made a Atlantic Mod with the SH4 engine. Modding SH5 on the other hand is a nightmare.
http://www.norbsoftdev.net/forum/off-to ... nd-rockers
Shirkon