Page 1 of 1

Order and spacing of Regments, Brigades, Divisions, etc.

Posted: Mon Oct 21, 2013 2:56 am
by Anthropoid
I generally make it a habit when I'm going to play a scenario to load it up and write down a list of all my sub-commanders.

However, two things I have yet to figure out:

1. Is there any way to tell how sub-units order themselves on the field apart from giving them an order and then looking at how they are arranged?

2. Is there anyway in game (not in editing the mission) to change these orders?

Say for example, I am in command of Brig Gen Hancock (one of the Peninsula OOBs) 3rd Brigade. Comprises 4 Regiments, from far left to far right:

43 NY / 5th Wisconsin / 6th Maine / 49th Pennsylvania

Is there anyway in game to tell that this is the order these regiments deploy relative to one another? Is there any way to change it?

Re: Order and spacing of Regments, Brigades, Divisions, etc.

Posted: Mon Oct 21, 2013 3:17 am
by Davinci
Is there anyway in game to tell that this is the order these regiments deploy relative to one another?
I'm going to take a guess and say that the order is defined in the drills.csv file. As far as seeing this information in the game, I'm not sure.
Is there any way to change it?
You can try detaching the regiment, and then re-attaching it, this used to change the order around.

davinci

Re: Order and spacing of Regments, Brigades, Divisions, etc.

Posted: Mon Oct 21, 2013 3:32 am
by Anthropoid
Thanks Davinci. I'll try that with detach.

Re: Order and spacing of Regments, Brigades, Divisions, etc.

Posted: Mon Oct 21, 2013 4:53 am
by RebBugler
The arrangement of units is determined by the order in the scenario.csv file, or in sandbox the SB_OOB.

Re: Order and spacing of Regments, Brigades, Divisions, etc.

Posted: Tue Oct 22, 2013 1:45 am
by Jim
The game engine takes the sequence of units in the oob file and fills up the formation at that echelon using the sequence and spacing specified in drills.csv. The infantry brigade level line formation is probably the clearest demonstration of how this works. The unit flag is always position 1. There is a more detailed description in the SDK.

-Jim