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Units stop firing using scenario generator

Posted: Fri Dec 27, 2013 12:19 am
by Bob64
People;

Units stop firing about 1/2 hour into game. (Using Scenario Generator mod, version 2.1)
I can charge, move, etc. but not fire, strange wonder why?
Anyone have any ideas?

Bob

Re: Units stop firing using scenario generator

Posted: Fri Dec 27, 2013 4:23 am
by Davinci
Units stop firing about 1/2 hour into game. (Using Scenario Generator mod, version 2.1)
I can charge, move, etc. but not fire, strange wonder why?
Anyone have any ideas?
The only time that I have ever heard this is when the AI has too many units on the field.

Question - How many units do you have in both armies?

davinci

Re: Units stop firing using scenario generator

Posted: Thu Jan 02, 2014 7:31 am
by Bob64
I found out what the problem was.
It was Reb Buglar's XIII mod.I went back to XII and no problem.