Data Dump (Plus) - Logging / Timestamps for Reporting

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WarEagle
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Joined: Fri Nov 14, 2014 1:10 am

Data Dump (Plus) - Logging / Timestamps for Reporting

Post by WarEagle »

Team,

Again, great game; I love playing it. Is it possible to turn on an option that captures more information from the battle? At the end I am able to dump the information into a CSV and from the screenshot attached, I can go through and create some cool reports through an analytics platform. I would like to be able to see log files showing longitude / latitude of the path a particular unit took along with the spots where they inflicted casualties or received casualties. If I can get this information, and I can also get the information in which I can associate it with the map...I think I can make the map, "come to life" and show the progression, over time, of the unit moving across the map. Also, is there this information, for "sprites" or the fallen on the field? Does the game record when one of those unfortunate ones fall....?

Thanks!
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Davinci
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Joined: Wed Jul 02, 2008 12:53 pm

Re: Data Dump (Plus) - Logging / Timestamps for Reporting

Post by Davinci »

Is it possible to turn on an option that captures more information from the battle?
Not that I’m aware of other than the Instant-Replay-Feature, but as you know that is not in information that can be used in a csv file.
I would like to be able to see log files showing longitude / latitude of the path a particular unit took along with the spots where they inflicted casualties or received casualties.
Well, the Replay should show you the path that the units took, I doubt that the information about where the individual casualties have fallen are listed anywhere other than what is Hardcoded.
I do know that the game does store the coordinates of the fallen, but we don’t have access to that information that I’m aware of.
If I can get this information, and I can also get the information in which I can associate it with the map...I think I can make the map, "come to life" and show the progression, over time, of the unit moving across the map.
Probably time consuming, but once again the Replay feature.
Also, is there this information, for "sprites" or the fallen on the field? Does the game record when one of those unfortunate ones fall....?
Yes, but probably Hardcoded!

davinci
The only true logic is that, there is no true logic!
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