Cavalry
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Cavalry
Will the cavalry be less scidish in this game since buford held his ground like an infantry unit just with mobility. Since that was really the only major place cavalry was used at Gettysburg except I think for some stuff involving stuart on the last day.
"There stands Jackson like a stone wall! Let us be determined to die here and we will conquer!"
-Brig.Gen. Bernard Bee, Henry House
-Brig.Gen. Bernard Bee, Henry House
Re:Cavalry
Cavalry AI will be worked on. Bufords troops actually fought as light infantry as their horses were taken back to Cemetery Ridge, IIRC.
-Jim
-Jim
"My God, if we've not got a cool brain and a big one too, to manage this affair, the nation is ruined forever." Unknown private, 14th Vermont, 2 July 1863
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Re:Cavalry
I did not know that they were cemetary ridge I just assumed that they were behind mcpherson's ridge with the wagons.
"There stands Jackson like a stone wall! Let us be determined to die here and we will conquer!"
-Brig.Gen. Bernard Bee, Henry House
-Brig.Gen. Bernard Bee, Henry House
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Re:Cavalry
I'm the big stickler for Cavalry....... so you can just about guarantee there will be improvements. 
Most have already been implemented.......just need a little spit for the shine.
Norb and Jim both have been quite patient with my Ranting and Raving about having a more "forceful and tough" Cavalry all around and I believe most will be impressed.

Most have already been implemented.......just need a little spit for the shine.

Norb and Jim both have been quite patient with my Ranting and Raving about having a more "forceful and tough" Cavalry all around and I believe most will be impressed.
'The path that is not seen, nor hidden, should always be flanked'
Re:Cavalry
JC,
This was one of my beefs with dismounted Cavalry: They get the benefit of the increased rate of fire with the Sharps/Spencer rifles but they don't take a manpower hit for the horse holders. I don't care about a separate horse holder sprite. But they shouldn't get the benefit of a full complement men on the firing line when they dismount. You can't have it both ways. As best as I could find, they lost about 20% of their total men to tend to the dismounted horses. That would be 100 men riding and 80 men firing. What are your thoughts on this?
GregB)
This was one of my beefs with dismounted Cavalry: They get the benefit of the increased rate of fire with the Sharps/Spencer rifles but they don't take a manpower hit for the horse holders. I don't care about a separate horse holder sprite. But they shouldn't get the benefit of a full complement men on the firing line when they dismount. You can't have it both ways. As best as I could find, they lost about 20% of their total men to tend to the dismounted horses. That would be 100 men riding and 80 men firing. What are your thoughts on this?
GregB)
Re:Cavalry
JC Edwards wrote:
Hoistingman4
Would the changes to cavalry be historically correct? or for the convienance of game play?I'm the big stickler for Cavalry....... so you can just about guarantee there will be improvements.
Most have already been implemented.......just need a little spit for the shine.![]()
Norb and Jim both have been quite patient with my Ranting and Raving about having a more "forceful and tough" Cavalry all around and I believe most will be impressed.
Hoistingman4
HOISTINGMAN4
Drafted in Boston
Drafted in Boston
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Re:Cavalry
Gfran64 wrote:
As, according to the Cavalry Regulations by Gen. Phillip St. George Cooke, there would be a decrease in man power for the regiment during a dismounted engagement. Every 4th man would be charged with "leading the mounts to the rear of the centre".
Of course, in game, I'm not sure how the reduction of those men would be implemented.....Norb?
Hoistingman4
As far as I'm concerned, there's nothing like a good fight between horsemen! (or Horsemen and Infantry!!)
I agree with you Greg.JC,
This was one of my beefs with dismounted Cavalry: They get the benefit of the increased rate of fire with the Sharps/Spencer rifles but they don't take a manpower hit for the horse holders. I don't care about a separate horse holder sprite. But they shouldn't get the benefit of a full complement men on the firing line when they dismount. You can't have it both ways. As best as I could find, they lost about 20% of their total men to tend to the dismounted horses. That would be 100 men riding and 80 men firing. What are your thoughts on this?
GregB)
As, according to the Cavalry Regulations by Gen. Phillip St. George Cooke, there would be a decrease in man power for the regiment during a dismounted engagement. Every 4th man would be charged with "leading the mounts to the rear of the centre".
Of course, in game, I'm not sure how the reduction of those men would be implemented.....Norb?
Hoistingman4
.........I believe the answer would be a little of both. Yes, you want to have a more "historical correctness", but at the same time you also want something for the convenience of game play.Would the changes to cavalry be historically correct? or for the convienance of game play?

As far as I'm concerned, there's nothing like a good fight between horsemen! (or Horsemen and Infantry!!)

'The path that is not seen, nor hidden, should always be flanked'
Re:Cavalry
Love using the cavalry, looking forward to the improvements.:cheer: JC does the spencer rifle have a bayonet and how far is it's effective range? From what I've read I don't think all the cavalry had the same weapons at this time 1863. I would imagine the the cavalry would be at a disadvantage with infantry while engaged in a melee on foot, however raise hell at a distance.
Hoistingman4
Hoistingman4
Last edited by BOSTON on Fri Feb 27, 2009 6:13 pm, edited 1 time in total.
HOISTINGMAN4
Drafted in Boston
Drafted in Boston
Re:Cavalry
To the best of my knowledge the calvary did not even try to melee on foot. That would negate the two advantages that favored the Union calvary--firepower and mobility. The whole purpose of the Spencer repeating rifle was to deliver an such an awesome amount of firepower that infantry would not be able to close into a melee situation without taking devastating losses.
I so wonder about how much ammunition a Union calvaryman would take with him into a fight. It would seem that he would rapidly expend his supply given the rate of firepower he could sustain.
I so wonder about how much ammunition a Union calvaryman would take with him into a fight. It would seem that he would rapidly expend his supply given the rate of firepower he could sustain.
Re:Cavalry
To the best of my knowledge the calvary did not even try to melee on foot. That would negate the two advantages that favored the Union calvary--firepower and mobility. The whole purpose of the Spencer repeating rifle was to deliver an such an awesome amount of firepower that infantry would not be able to close into a melee situation without taking devastating losses.
Mcphearson's ridge is what I had in mind, Union cavalry against Heth's infantry. I'll have to read a discription of the fight as to what happened. As far as game play I would think to send infantry in skirmish formation first with line formations to follow looking to melee, instead of being caught in a duel with a faster loading and more accurate weapon.
HOISTINGMAN4
Drafted in Boston
Drafted in Boston