NAP custom scenarios, multi-player online, MODS needed?

This is where our experts try to teach you the very flexible modding system for our previous release - SOW Gettysburg and its add-ons. It's powerful, but dangerous. Post your tips and your questions.
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JohnVW
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NAP custom scenarios, multi-player online, MODS needed?

Post by JohnVW »

ok, it's been awhile since I tried NAP games online...and there's always changes/improvements/fine-tuning going on here, so i'm looking for a "refresher":

- I have the new Ver 3.1 scenario generator, which includes many newer maps! (it's great; added Manassas as well...and many NAP era maps as well)
- I've created custom NAP scenarios using it, and it works great! (I end up "turning on" just about every NAP related MOD I have just to cover all my bases)
- but, I want to now be able to play these custom scenarios online and am trying to "fine-tune" the list of MODS the other players will need
- I know that anyone playing a custom scenario online will need the MAP I've used
- BUT, what other MODS are mandatory? (and is there still an "order" the MODS need to be placed in?)

thanks...
Marching Thru Georgia
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Re: NAP custom scenarios, multi-player online, MODS needed?

Post by Marching Thru Georgia »

You will need 3 mods: RoadToWagram&Peninsula, KS SOW Supplemental Maps 1.03 and KS Napoleon Mod 1.710. That is also the correct order to put them into.
I can make this march and I will make Georgia howl.
JohnVW
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Re: NAP custom scenarios, multi-player online, MODS needed?

Post by JohnVW »

but I don't have either KS SOW Supplemental Maps 1.03 and KS Napoleon Mod 1.710? I do have KSNap Large and Small, and it seems to work fine.
Marching Thru Georgia
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Re: NAP custom scenarios, multi-player online, MODS needed?

Post by Marching Thru Georgia »

You can find the download links on the KS forum: KS Napoleon Mod Set-up
I can make this march and I will make Georgia howl.
JohnVW
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Re: NAP custom scenarios, multi-player online, MODS needed?

Post by JohnVW »

yeah, I saw those...but also noticed many were from years ago, and I was just checking to see if anyone had updated and/or streamlined the MODS needed, etc...thanks though...
Marching Thru Georgia
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Re: NAP custom scenarios, multi-player online, MODS needed?

Post by Marching Thru Georgia »

Both of the KS mods are just a couple of months old. That first post is always updated with the latest version of the mods.
I can make this march and I will make Georgia howl.
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