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...the next question...

Posted: Sat Mar 21, 2015 6:36 am
by Jack ONeill
All,

Because I don't have enough to do, (Hahahahahahahahaha...oh...sorry), I was wondering if it were possible, OR has anyone tried it - to put packed sprites into a non-packed game? We've moved packed sprites "as a self-contained mod" into a packed game, so I was wondering if the opposite could be arrainged. Say, moving packed sprites from SOWGB back into TC2M or some such. Just a thought...

Jack B)

Re: ...the next question...

Posted: Sat Mar 21, 2015 6:53 am
by Davinci
Say, moving packed sprites from SOWGB back into TC2M or some such. Just a thought...
Jack - I'm not sure of the correct answer, but my guess is that it is not possible due to the fact that the Packed - Sprites were introduced with this game.

So, I doubt that the previous game is coded to accept this new feature.(ie...unitpack.csv)

Perhaps, one of the Team-Members can weigh in on this!

davinci

Re: ...the next question...

Posted: Sun Mar 22, 2015 12:10 am
by Jack ONeill
DaV,

That was my thought too. Just wanted to check. Thanks.

Jack B)

Re: ...the next question...

Posted: Sun Mar 22, 2015 3:57 am
by Davinci
Jack - So, you still play the previous game, or just play it on certain Computers?

This game completely stopped me from playing the previous game, so I wonder if the next game will have the same effect on me with this game!

davinci

Re: ...the next question...

Posted: Mon Mar 23, 2015 12:41 am
by Jack ONeill
DaV,

Yes, I only have SOWGB on one comp. I have TC2M on this one, playing mostly Alessillos original Frederick the Great Mod. It's hard, after SOWGB, but I just haven't upgraded the Vid Card to be able to add SOWGB to this one.

Jack B)