Dead artillery
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Dead artillery
When a crew of a cannon is killed or routed could you make it so that the gun is just abandoned or acasionally destroyed not like in TC2M where the limbers go flying off or the horses run off?
"There stands Jackson like a stone wall! Let us be determined to die here and we will conquer!"
-Brig.Gen. Bernard Bee, Henry House
-Brig.Gen. Bernard Bee, Henry House
Re:Dead artillery
I fully plan to blame all this stuff on the test team
If they see it and write up a bug report for it, then I will do my best to fix it. This is a new engine, so many things that were a pain in tc2m are not even in here and won't be. But it's similar, so many things are
Good and bad.


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Re:Dead artillery
I also have another question about dead bodies will this be differenet so that every soldier is equal to one man so that if he gets shot he wil open a gap in the line unlike in tc2m where one man equaled 10 men so bodies began folling out of him wich isn't realistic but some times it is. Also you should add some junior officers to the fire closer line.
"There stands Jackson like a stone wall! Let us be determined to die here and we will conquer!"
-Brig.Gen. Bernard Bee, Henry House
-Brig.Gen. Bernard Bee, Henry House
Re:Dead artillery
I'm not sure of the exact ratio, but it's less than 2m. But that will work very similar.
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Re:Dead artillery
I would like to see well aimed shots explode the limber wagon, gun, cassion, etc.
Hancock the Superb
Re:Dead artillery
Hancock the Superb wrote:
That's what Ironsight was hot about being in the game.I would like to see well aimed shots explode the limber wagon, gun, cassion, etc.
HOISTINGMAN4
Drafted in Boston
Drafted in Boston
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Re:Dead artillery
Hancock the Superb wrote:
By- the- way, there was some talk about specific targeting by units, something that may get put in the game later, sounded a little iffy. If you played Sid's games you'd know what I mean.Must not have caught that post.
HOISTINGMAN4
Drafted in Boston
Drafted in Boston
- Little Powell
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Re:Dead artillery
hoistingman4 wrote:
Artillery can do that now, although it needs a little fine tuning. I think it'll be a great feature.Hancock the Superb wrote:By- the- way, there was some talk about specific targeting by units, something that may get put in the game later, sounded a little iffy. If you played Sid's games you'd know what I mean.Must not have caught that post.
Re:Dead artillery
Little Powell wrote:
:woohoo:
Without a doubt, it will be awesome! :cheer:hoistingman4 wrote:Artillery can do that now, although it needs a little fine tuning. I think it'll be a great feature.Hancock the Superb wrote:By- the- way, there was some talk about specific targeting by units, something that may get put in the game later, sounded a little iffy. If you played Sid's games you'd know what I mean.Must not have caught that post.

HOISTINGMAN4
Drafted in Boston
Drafted in Boston